CMDR LiveseyMD profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 856 515 293 cr |
Credits spent on ships | 1 308 142 154 cr |
Credits spent on outfitting | 2 325 319 247 cr |
Credits spent on repairs | 16 715 830 cr |
Credits spent on fuel | 394 343 cr |
Credits spent on munitions | 6 712 227 cr |
Insurance claims | 48 |
Total claim costs | 156 455 105 cr |
Combat |
|
Bounties claimed | 1 514 |
Profit from bounties | 226 931 236 cr |
Combat bonds | 656 |
Profit from combat bonds | 47 658 294 cr |
Assassinations | 151 |
Profit from assassinations | 171 312 596 cr |
Highest single reward | 398 417 cr |
Skimmers killed | 57 |
Crime |
|
Fines issued | 72 |
Lifetime fines value | 2 544 263 cr |
Bounties received/earned | 180 |
Lifetime bounty value | 214 400 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 1 514 347 cr |
Commodities smuggled | 520 |
Average profit | 108 168 cr |
Highest single transaction | 1 112 672 cr |
Trading |
|
Market network | 112 |
Trading profit | 3 765 231 460 cr |
Commodities traded | 94 860 |
Average profit | 9 273 969 cr |
Highest single transaction | 347 768 816 cr |
Mining |
|
Profits from mining | 4 168 466 892 cr |
Minerals refined | 2 289 |
Materials collected | 17 157 |
Exploration |
|
Systems visited | 3 976 |
Profits from exploration | 971 864 253 cr |
Level 2 detailed scans | 24 808 |
Level 3 detailed scans | 24 808 |
Highest payout | 17 419 295 cr |
Total hyperspace distance | 154 195 ly |
Total hyperspace jumps | 5 404 |
Max distance from start | 22 125,00 ly |
Max distance from Sol | 22 142,60 ly |
Max distance from Colonia | 29 061,96 ly |
Approximate time played | 19W 2D 18H 55M |
Passengers |
|
Total bulk passengers delivered | 3 657 |
Total VIPs delivered | 69 |
Total delivered | 3 726 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 871 913 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 1 925 |
Grade 1 upgrades generated | 409 |
Grade 2 upgrades generated | 406 |
Grade 3 upgrades generated | 435 |
Grade 4 upgrades generated | 398 |
Grade 5 upgrades generated | 277 |
Crew |
|
Crew credits earned | 642 272 903 cr |
Crew hired | 64 |
Crew fired | 63 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 23M 11S |