CMDR ilovesoca profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 221 986 911 cr |
Credits spent on ships | 871 858 274 cr |
Credits spent on outfitting | 2 607 481 805 cr |
Credits spent on repairs | 36 890 835 cr |
Credits spent on fuel | 1 676 595 cr |
Credits spent on munitions | 11 014 027 cr |
Insurance claims | 124 |
Total claim costs | 716 985 914 cr |
Combat |
|
Bounties claimed | 1 156 |
Profit from bounties | 159 452 435 cr |
Combat bonds | 828 |
Profit from combat bonds | 49 721 097 cr |
Assassinations | 241 |
Profit from assassinations | 114 998 481 cr |
Highest single reward | 232 400 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 137 |
Lifetime fines value | 173 233 cr |
Bounties received/earned | 745 |
Lifetime bounty value | 4 355 200 cr |
Highest bounty issued | 1 574 700 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 41 695 cr |
Commodities smuggled | 85 |
Average profit | 5 212 cr |
Highest single transaction | 28 175 cr |
Trading |
|
Market network | 124 |
Trading profit | 269 475 316 cr |
Commodities traded | 53 847 |
Average profit | 582 020 cr |
Highest single transaction | 18 040 120 cr |
Mining |
|
Profits from mining | 54 346 cr |
Minerals refined | 20 |
Materials collected | 31 136 |
Exploration |
|
Systems visited | 9 812 |
Profits from exploration | 444 495 553 cr |
Level 2 detailed scans | 34 110 |
Level 3 detailed scans | 34 108 |
Highest payout | 6 667 758 cr |
Total hyperspace distance | 425 214 ly |
Total hyperspace jumps | 16 233 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 22 037,19 ly |
Max distance from Colonia | 23 708,96 ly |
Approximate time played | 9W 3D 15H 32M |
Passengers |
|
Total bulk passengers delivered | 102 |
Total VIPs delivered | 26 853 |
Total delivered | 26 955 |
Total ejected | 139 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 31 104 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2 247 |
Grade 1 upgrades generated | 367 |
Grade 2 upgrades generated | 331 |
Grade 3 upgrades generated | 496 |
Grade 4 upgrades generated | 399 |
Grade 5 upgrades generated | 654 |
Crew |
|
Crew credits earned | 52 403 725 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 6 |