CMDR Novartis profile
(Federal Corvette)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 405 211 047 cr |
Credits spent on ships | 1 312 995 901 cr |
Credits spent on outfitting | 4 237 167 435 cr |
Credits spent on repairs | 25 604 209 cr |
Credits spent on fuel | 266 028 cr |
Credits spent on munitions | 2 944 752 cr |
Insurance claims | 37 |
Total claim costs | 279 906 257 cr |
Combat |
|
Bounties claimed | 6 533 |
Profit from bounties | 953 908 072 cr |
Combat bonds | 3 467 |
Profit from combat bonds | 595 723 305 cr |
Assassinations | 12 |
Profit from assassinations | 5 844 678 cr |
Highest single reward | 515 092 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 1 051 930 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 26 200 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 155 705 cr |
Commodities smuggled | 34 |
Average profit | 31 141 cr |
Highest single transaction | 149 580 cr |
Trading |
|
Market network | 84 |
Trading profit | 9 731 869 179 cr |
Commodities traded | 21 892 |
Average profit | 52 890 593 cr |
Highest single transaction | 394 886 144 cr |
Mining |
|
Profits from mining | 9 591 002 602 cr |
Minerals refined | 12 340 |
Materials collected | 26 604 |
Exploration |
|
Systems visited | 3 911 |
Profits from exploration | 349 649 980 cr |
Level 2 detailed scans | 13 768 |
Level 3 detailed scans | 13 765 |
Highest payout | 16 827 187 cr |
Total hyperspace distance | 259 589 ly |
Total hyperspace jumps | 6 004 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 6W 3D 7H 58M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 449 |
Total delivered | 449 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 58 167 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3 148 |
Grade 1 upgrades generated | 329 |
Grade 2 upgrades generated | 385 |
Grade 3 upgrades generated | 497 |
Grade 4 upgrades generated | 641 |
Grade 5 upgrades generated | 1 296 |
Crew |
|
Crew credits earned | 873 825 114 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 4H 49M 18S |
Time in gunner role | 1M 12S |
Time in fighter con role | 11M 44S |
Total credits accrued | 64 000 cr |