CMDR Kineticz profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 682 491 963 cr |
Credits spent on ships | 1 469 471 520 cr |
Credits spent on outfitting | 3 325 791 734 cr |
Credits spent on repairs | 20 233 233 cr |
Credits spent on fuel | 257 126 cr |
Credits spent on munitions | 2 964 689 cr |
Insurance claims | 58 |
Total claim costs | 219 250 631 cr |
Combat |
|
Bounties claimed | 805 |
Profit from bounties | 177 072 728 cr |
Combat bonds | 1 479 |
Profit from combat bonds | 3 228 385 066 cr |
Assassinations | 35 |
Profit from assassinations | 69 383 556 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 89 |
Lifetime fines value | 20 350 cr |
Bounties received/earned | 60 |
Lifetime bounty value | 74 800 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 9 454 cr |
Commodities smuggled | 11 |
Average profit | 859 cr |
Highest single transaction | 2 616 cr |
Trading |
|
Market network | 58 |
Trading profit | 7 448 209 108 cr |
Commodities traded | 47 135 |
Average profit | 37 617 218 cr |
Highest single transaction | 296 736 944 cr |
Mining |
|
Profits from mining | 1 718 417 048 cr |
Minerals refined | 1 675 |
Materials collected | 9 691 |
Exploration |
|
Systems visited | 3 915 |
Profits from exploration | 616 153 218 cr |
Level 2 detailed scans | 13 262 |
Level 3 detailed scans | 13 262 |
Highest payout | 10 501 669 cr |
Total hyperspace distance | 228 914 ly |
Total hyperspace jumps | 5 267 |
Max distance from start | 32 640,94 ly |
Max distance from Sol | 32 644,62 ly |
Max distance from Colonia | 25 735,02 ly |
Approximate time played | 3W 6D 11H 25M |
Passengers |
|
Total bulk passengers delivered | 6 792 |
Total VIPs delivered | 394 |
Total delivered | 7 186 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 94 099 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 625 |
Grade 1 upgrades generated | 396 |
Grade 2 upgrades generated | 358 |
Grade 3 upgrades generated | 446 |
Grade 4 upgrades generated | 269 |
Grade 5 upgrades generated | 156 |
Crew |
|
Crew credits earned | 945 203 994 cr |
Crew hired | 11 |
Crew fired | 10 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1H 19M 48S |