CMDR SG-O profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 791 911 394 cr |
Credits spent on ships | 974 423 627 cr |
Credits spent on outfitting | 1 318 461 567 cr |
Credits spent on repairs | 9 903 862 cr |
Credits spent on fuel | 146 214 cr |
Credits spent on munitions | 178 884 cr |
Insurance claims | 37 |
Total claim costs | 58 348 869 cr |
Combat |
|
Bounties claimed | 403 |
Profit from bounties | 40 789 836 cr |
Combat bonds | 233 |
Profit from combat bonds | 13 558 668 cr |
Assassinations | 1 |
Profit from assassinations | 271 712 cr |
Highest single reward | 282 700 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 19 209 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 15 895 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 32 214 cr |
Commodities smuggled | 10 |
Average profit | 5 369 cr |
Highest single transaction | 14 146 cr |
Trading |
|
Market network | 59 |
Trading profit | 1 666 826 353 cr |
Commodities traded | 25 773 |
Average profit | 11 338 955 cr |
Highest single transaction | 394 716 160 cr |
Mining |
|
Profits from mining | 1 200 478 532 cr |
Minerals refined | 2 257 |
Materials collected | 13 001 |
Exploration |
|
Systems visited | 2 489 |
Profits from exploration | 134 499 504 cr |
Level 2 detailed scans | 5 126 |
Level 3 detailed scans | 5 192 |
Highest payout | 2 879 242 cr |
Total hyperspace distance | 204 559 ly |
Total hyperspace jumps | 3 463 |
Max distance from start | 25 854,01 ly |
Max distance from Sol | 25 910,19 ly |
Max distance from Colonia | 25 502,61 ly |
Approximate time played | 3W 4H 27M |
Passengers |
|
Total bulk passengers delivered | 330 |
Total VIPs delivered | 1 929 |
Total delivered | 2 259 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 1 079 151 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 108 |
Grade 1 upgrades generated | 138 |
Grade 2 upgrades generated | 160 |
Grade 3 upgrades generated | 194 |
Grade 4 upgrades generated | 231 |
Grade 5 upgrades generated | 385 |
Multi-Crew |
|
Total time in multi-crew | 1M 14S |