CMDR Merlin St.Wahgwaan profile
(Anaconda)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 3 746 199 049 cr |
Credits spent on ships | 615 806 417 cr |
Credits spent on outfitting | 2 296 919 380 cr |
Credits spent on repairs | 14 854 385 cr |
Credits spent on fuel | 142 816 cr |
Credits spent on munitions | 189 516 cr |
Insurance claims | 3 |
Total claim costs | 70 034 487 cr |
Combat |
|
Bounties claimed | 444 |
Profit from bounties | 18 684 122 cr |
Combat bonds | 42 |
Profit from combat bonds | 1 507 459 cr |
Assassinations | 17 |
Profit from assassinations | 7 000 257 cr |
Highest single reward | 365 560 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 49 552 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 10 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 54 009 cr |
Commodities smuggled | 11 |
Average profit | 7 716 cr |
Highest single transaction | 21 840 cr |
Trading |
|
Market network | 18 |
Trading profit | 3 526 976 339 cr |
Commodities traded | 9 502 |
Average profit | 47 026 351 cr |
Highest single transaction | 661 300 926 cr |
Mining |
|
Profits from mining | 3 517 189 505 cr |
Minerals refined | 3 856 |
Materials collected | 9 513 |
Exploration |
|
Systems visited | 6 166 |
Profits from exploration | 427 836 155 cr |
Level 2 detailed scans | 25 709 |
Level 3 detailed scans | 25 708 |
Highest payout | 4 090 624 cr |
Total hyperspace distance | 392 066 ly |
Total hyperspace jumps | 7 009 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 3W 4D 3H 27M |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 33 830 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 444 |
Grade 1 upgrades generated | 141 |
Grade 2 upgrades generated | 138 |
Grade 3 upgrades generated | 93 |
Grade 4 upgrades generated | 39 |
Grade 5 upgrades generated | 33 |
Crew |
|
Crew credits earned | 108 182 335 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 8M 55S |
Time in gunner role | 10M 40S |
Time in fighter con role | 14M 8S |