CMDR S.Kracht profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 026 371 575 cr |
Credits spent on ships | 1 302 710 378 cr |
Credits spent on outfitting | 2 612 021 651 cr |
Credits spent on repairs | 3 059 083 cr |
Credits spent on fuel | 303 000 cr |
Credits spent on munitions | 1 889 169 cr |
Insurance claims | 12 |
Total claim costs | 108 518 530 cr |
Combat |
|
Bounties claimed | 735 |
Profit from bounties | 78 323 213 cr |
Combat bonds | 946 |
Profit from combat bonds | 57 016 646 cr |
Assassinations | 4 |
Profit from assassinations | 1 562 694 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 29 |
Lifetime fines value | 64 278 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 2 500 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | −53 794 cr |
Commodities smuggled | 10 |
Average profit | −10 759 cr |
Highest single transaction | 2 792 cr |
Trading |
|
Market network | 110 |
Trading profit | 1 666 559 704 cr |
Commodities traded | 58 205 |
Average profit | 5 112 146 cr |
Highest single transaction | 108 859 806 cr |
Mining |
|
Profits from mining | 1 462 272 819 cr |
Minerals refined | 1 743 |
Materials collected | 7 968 |
Exploration |
|
Systems visited | 2 674 |
Profits from exploration | 427 954 876 cr |
Level 2 detailed scans | 17 815 |
Level 3 detailed scans | 17 815 |
Highest payout | 10 875 530 cr |
Total hyperspace distance | 96 901 ly |
Total hyperspace jumps | 3 651 |
Max distance from start | 6 184,50 ly |
Max distance from Sol | 6 212,88 ly |
Max distance from Colonia | 24 204,92 ly |
Approximate time played | 3W 6D 20H 55M |
Passengers |
|
Total bulk passengers delivered | 7 374 |
Total VIPs delivered | 0 |
Total delivered | 7 374 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 675 521 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 793 |
Grade 1 upgrades generated | 269 |
Grade 2 upgrades generated | 218 |
Grade 3 upgrades generated | 200 |
Grade 4 upgrades generated | 90 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 16 203 463 cr |
Crew hired | 10 |
Crew fired | 10 |
Crew lost | 1 |