CMDR Kintch Dempsey profile
(Diamondback Scout)
Federation: Vice Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 38 615 773 843 cr |
Credits spent on ships | 684 862 765 cr |
Credits spent on outfitting | 2 428 118 816 cr |
Credits spent on repairs | 16 777 804 cr |
Credits spent on fuel | 1 274 396 cr |
Credits spent on munitions | 6 572 098 cr |
Insurance claims | 20 |
Total claim costs | 42 094 518 cr |
Combat |
|
Bounties claimed | 13 908 |
Profit from bounties | 563 219 261 cr |
Combat bonds | 5 836 |
Profit from combat bonds | 155 978 688 cr |
Assassinations | 151 |
Profit from assassinations | 26 359 918 cr |
Highest single reward | 2 122 600 cr |
Skimmers killed | 417 |
Crime |
|
Fines issued | 293 |
Lifetime fines value | 837 276 cr |
Bounties received/earned | 570 |
Lifetime bounty value | 1 038 246 cr |
Highest bounty issued | 19 760 cr |
Smuggling |
|
Black market network | 86 |
Black market profit | 19 332 256 cr |
Commodities smuggled | 7 983 |
Average profit | 67 360 cr |
Highest single transaction | 2 216 400 cr |
Trading |
|
Market network | 728 |
Trading profit | 37 407 584 129 cr |
Commodities traded | 469 061 |
Average profit | 10 666 548 cr |
Highest single transaction | 1 246 633 416 cr |
Mining |
|
Profits from mining | 36 698 968 163 cr |
Minerals refined | 24 430 |
Materials collected | 38 242 |
Exploration |
|
Systems visited | 4 655 |
Profits from exploration | 238 465 416 cr |
Level 2 detailed scans | 10 404 |
Level 3 detailed scans | 65 548 |
Highest payout | 11 073 446 cr |
Total hyperspace distance | 190 707 ly |
Total hyperspace jumps | 9 327 |
Max distance from start | 5 197,96 ly |
Max distance from Sol | 5 139,68 ly |
Max distance from Colonia | 26 803,42 ly |
Approximate time played | 15W 6D 14H |
Passengers |
|
Total bulk passengers delivered | 103 |
Total VIPs delivered | 23 |
Total delivered | 126 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 190 |
Total profit | 2 212 883 cr |
Total rescue transactions | 48 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 508 |
Grade 1 upgrades generated | 519 |
Grade 2 upgrades generated | 315 |
Grade 3 upgrades generated | 561 |
Grade 4 upgrades generated | 443 |
Grade 5 upgrades generated | 670 |
Crew |
|
Crew credits earned | 253 793 902 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 53M 58S |
Time in gunner role | 6M 13S |
Time in fighter con role | 21M |
Total credits accrued | 223 100 cr |