CMDR KPTRamius profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 71 051 537 756 cr |
Credits spent on ships | 3 340 892 193 cr |
Credits spent on outfitting | 6 623 145 985 cr |
Credits spent on repairs | 54 605 719 cr |
Credits spent on fuel | 3 034 611 cr |
Credits spent on munitions | 1 824 090 cr |
Insurance claims | 63 |
Total claim costs | 533 116 356 cr |
Combat |
|
Bounties claimed | 6 410 |
Profit from bounties | 90 627 183 cr |
Combat bonds | 1 165 |
Profit from combat bonds | 48 008 803 cr |
Assassinations | 85 |
Profit from assassinations | 13 920 288 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 284 |
Crime |
|
Fines issued | 322 |
Lifetime fines value | 512 222 cr |
Bounties received/earned | 939 |
Lifetime bounty value | 385 995 cr |
Highest bounty issued | 10 580 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 75 506 813 cr |
Commodities smuggled | 53 207 |
Average profit | 313 306 cr |
Highest single transaction | 1 476 300 cr |
Trading |
|
Market network | 473 |
Trading profit | 24 127 944 014 cr |
Commodities traded | 911 329 |
Average profit | 6 289 871 cr |
Highest single transaction | 1 208 548 432 cr |
Mining |
|
Profits from mining | 17 757 136 145 cr |
Minerals refined | 31 452 |
Materials collected | 44 254 |
Exploration |
|
Systems visited | 11 618 |
Profits from exploration | 1 338 628 976 cr |
Level 2 detailed scans | 34 726 |
Level 3 detailed scans | 46 176 |
Highest payout | 16 089 829 cr |
Total hyperspace distance | 418 919 ly |
Total hyperspace jumps | 20 920 |
Max distance from start | 25 848,58 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 27 249,69 ly |
Approximate time played | 33W 3H 51M |
Passengers |
|
Total bulk passengers delivered | 9 381 |
Total VIPs delivered | 1 193 |
Total delivered | 10 574 |
Total ejected | 50 |
Search and Rescue |
|
Total items rescued | 69 |
Total profit | 1 083 812 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 5 722 |
Grade 1 upgrades generated | 814 |
Grade 2 upgrades generated | 639 |
Grade 3 upgrades generated | 1 046 |
Grade 4 upgrades generated | 1 268 |
Grade 5 upgrades generated | 1 955 |
Crew |
|
Crew credits earned | 230 484 775 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 2 |