CMDR Lara Snake profile
(Asp Explorer)
Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 999 084 257 cr |
Credits spent on ships | 385 574 758 cr |
Credits spent on outfitting | 278 784 710 cr |
Credits spent on repairs | 237 962 cr |
Credits spent on fuel | 72 504 cr |
Credits spent on munitions | 42 623 cr |
Insurance claims | 7 |
Total claim costs | 17 217 464 cr |
Combat |
|
Bounties claimed | 11 |
Profit from bounties | 10 250 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 7 |
Lifetime fines value | 70 801 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 4 700 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 34 |
Trading profit | 446 580 514 cr |
Commodities traded | 21 974 |
Average profit | 5 017 759 cr |
Highest single transaction | 122 808 550 cr |
Mining |
|
Profits from mining | 141 009 846 cr |
Minerals refined | 214 |
Materials collected | 6 035 |
Exploration |
|
Systems visited | 4 331 |
Profits from exploration | 498 381 728 cr |
Level 2 detailed scans | 20 226 |
Level 3 detailed scans | 20 226 |
Highest payout | 9 437 071 cr |
Total hyperspace distance | 178 880 ly |
Total hyperspace jumps | 4 945 |
Max distance from start | 14 477,26 ly |
Max distance from Sol | 11 794,70 ly |
Max distance from Colonia | 31 711,68 ly |
Approximate time played | 3W 4D 7H 23M |
Passengers |
|
Total bulk passengers delivered | 465 |
Total VIPs delivered | 114 |
Total delivered | 579 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 438 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 60 |
Grade 1 upgrades generated | 16 |
Grade 2 upgrades generated | 15 |
Grade 3 upgrades generated | 15 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 8 |