CMDR JVMMs profile
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 21 954 094 445 cr |
Credits spent on ships | 2 499 531 887 cr |
Credits spent on outfitting | 7 139 970 760 cr |
Credits spent on repairs | 42 974 610 cr |
Credits spent on fuel | 1 198 973 cr |
Credits spent on munitions | 5 757 425 cr |
Insurance claims | 89 |
Total claim costs | 593 844 628 cr |
Combat |
|
Bounties claimed | 8 916 |
Profit from bounties | 1 291 219 752 cr |
Combat bonds | 3 471 |
Profit from combat bonds | 493 830 632 cr |
Assassinations | 275 |
Profit from assassinations | 306 113 938 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 222 |
Crime |
|
Fines issued | 1 108 |
Lifetime fines value | 12 111 016 cr |
Bounties received/earned | 2 332 |
Lifetime bounty value | 47 680 500 cr |
Highest bounty issued | 2 187 200 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 65 296 670 cr |
Commodities smuggled | 29 697 |
Average profit | 1 020 260 cr |
Highest single transaction | 2 166 176 cr |
Trading |
|
Market network | 240 |
Trading profit | 29 058 204 446 cr |
Commodities traded | 312 360 |
Average profit | 31 414 275 cr |
Highest single transaction | 814 830 604 cr |
Mining |
|
Profits from mining | 26 170 527 550 cr |
Minerals refined | 23 058 |
Materials collected | 53 726 |
Exploration |
|
Systems visited | 9 726 |
Profits from exploration | 2 860 572 832 cr |
Level 2 detailed scans | 59 992 |
Level 3 detailed scans | 59 991 |
Highest payout | 19 811 370 cr |
Total hyperspace distance | 616 204 ly |
Total hyperspace jumps | 16 755 |
Max distance from start | 43 658,86 ly |
Max distance from Sol | 43 642,99 ly |
Max distance from Colonia | 49 224,94 ly |
Approximate time played | 18W 3D 14H 16M |
Passengers |
|
Total bulk passengers delivered | 484 |
Total VIPs delivered | 2 470 |
Total delivered | 2 954 |
Total ejected | 44 |
Search and Rescue |
|
Total items rescued | 39 |
Total profit | 1 052 375 cr |
Total rescue transactions | 28 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 502 |
Grade 1 upgrades generated | 779 |
Grade 2 upgrades generated | 1 002 |
Grade 3 upgrades generated | 1 306 |
Grade 4 upgrades generated | 1 636 |
Grade 5 upgrades generated | 2 779 |
Crew |
|
Crew credits earned | 5 398 580 790 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 20H 39M 23S |
Time in gunner role | 2H 38M 14S |
Time in fighter con role | 38M 45S |
Total credits accrued | 123 582 938 cr |
Total fines accrued | 50 cr |