CMDR Matthew Hansen profile
(Imperial Cutter)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 1 779 647 132 cr |
Credits spent on ships | 791 007 602 cr |
Credits spent on outfitting | 560 887 524 cr |
Credits spent on repairs | 11 030 954 cr |
Credits spent on fuel | 353 413 cr |
Credits spent on munitions | 1 315 706 cr |
Insurance claims | 49 |
Total claim costs | 126 410 610 cr |
Combat |
|
Bounties claimed | 567 |
Profit from bounties | 24 886 126 cr |
Combat bonds | 93 |
Profit from combat bonds | 42 904 991 cr |
Assassinations | 3 |
Profit from assassinations | 2 046 972 cr |
Highest single reward | 291 802 cr |
Skimmers killed | 195 |
Crime |
|
Fines issued | 140 |
Lifetime fines value | 342 571 cr |
Bounties received/earned | 220 |
Lifetime bounty value | 100 060 cr |
Highest bounty issued | 10 860 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 11 199 603 cr |
Commodities smuggled | 809 |
Average profit | 279 990 cr |
Highest single transaction | 2 786 880 cr |
Trading |
|
Market network | 108 |
Trading profit | 1 071 487 078 cr |
Commodities traded | 80 972 |
Average profit | 2 029 332 cr |
Highest single transaction | 69 946 629 cr |
Mining |
|
Profits from mining | 207 309 027 cr |
Minerals refined | 992 |
Materials collected | 5 639 |
Exploration |
|
Systems visited | 12 342 |
Profits from exploration | 397 212 766 cr |
Level 2 detailed scans | 6 140 |
Level 3 detailed scans | 80 966 |
Highest payout | 3 212 292 cr |
Total hyperspace distance | 602 019 ly |
Total hyperspace jumps | 14 877 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 251,65 ly |
Approximate time played | 7W 4D 10H 10M |
Passengers |
|
Total bulk passengers delivered | 5 605 |
Total VIPs delivered | 415 |
Total delivered | 6 020 |
Total ejected | 60 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 416 |
Grade 1 upgrades generated | 163 |
Grade 2 upgrades generated | 66 |
Grade 3 upgrades generated | 92 |
Grade 4 upgrades generated | 67 |
Grade 5 upgrades generated | 28 |
Crew |
|
Crew credits earned | 118 520 045 cr |
Crew hired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 6H 58M 13S |