CMDR wreckless eric profile
(Diamondback Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 76 956 228 885 cr |
Credits spent on ships | 2 193 875 236 cr |
Credits spent on outfitting | 6 210 141 239 cr |
Credits spent on repairs | 123 038 545 cr |
Credits spent on fuel | 561 571 cr |
Credits spent on munitions | 10 086 682 cr |
Insurance claims | 169 |
Total claim costs | 1 819 838 271 cr |
Combat |
|
Bounties claimed | 11 158 |
Profit from bounties | 1 430 648 842 cr |
Combat bonds | 5 321 |
Profit from combat bonds | 1 486 987 544 cr |
Assassinations | 69 |
Profit from assassinations | 35 169 445 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 318 |
Crime |
|
Fines issued | 579 |
Lifetime fines value | 5 164 339 cr |
Bounties received/earned | 1 407 |
Lifetime bounty value | 2 815 800 cr |
Highest bounty issued | 813 200 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 341 072 cr |
Commodities smuggled | 294 |
Average profit | 17 951 cr |
Highest single transaction | 93 852 cr |
Trading |
|
Market network | 285 |
Trading profit | −1 856 487 988 cr |
Commodities traded | 388 871 |
Average profit | −483 586 cr |
Highest single transaction | 12 178 096 cr |
Mining |
|
Profits from mining | 19 245 794 977 cr |
Minerals refined | 1 070 |
Materials collected | 55 737 |
Exploration |
|
Systems visited | 9 686 |
Profits from exploration | 968 034 914 cr |
Level 2 detailed scans | 44 425 |
Level 3 detailed scans | 45 349 |
Highest payout | 12 156 542 cr |
Total hyperspace distance | 570 557 ly |
Total hyperspace jumps | 21 201 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 30 728,03 ly |
Approximate time played | 27W 4D 8H 10M |
Passengers |
|
Total bulk passengers delivered | 1 092 |
Total VIPs delivered | 160 |
Total delivered | 1 252 |
Total ejected | 123 |
Search and Rescue |
|
Total items rescued | 40 |
Total profit | 848 905 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 666 |
Grade 1 upgrades generated | 821 |
Grade 2 upgrades generated | 1 080 |
Grade 3 upgrades generated | 1 644 |
Grade 4 upgrades generated | 2 081 |
Grade 5 upgrades generated | 2 040 |
Crew |
|
Crew credits earned | 47 463 181 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 6H 29M 50S |
Time in gunner role | 24M 19S |
Time in fighter con role | 5M 12S |
Total credits accrued | 420 086 cr |