CMDR Pandaboy78 profile
(Anaconda)
Federation: Post Commander
Empire: King
Balance |
|
---|---|
Current assets | 837 834 131 cr |
Credits spent on ships | 359 791 177 cr |
Credits spent on outfitting | 625 402 114 cr |
Credits spent on repairs | 6 109 324 cr |
Credits spent on fuel | 232 391 cr |
Credits spent on munitions | 5 682 811 cr |
Insurance claims | 65 |
Total claim costs | 144 332 222 cr |
Combat |
|
Bounties claimed | 653 |
Profit from bounties | 86 785 575 cr |
Combat bonds | 197 |
Profit from combat bonds | 8 118 689 cr |
Assassinations | 83 |
Profit from assassinations | 33 544 993 cr |
Highest single reward | 332 400 cr |
Skimmers killed | 64 |
Crime |
|
Fines issued | 98 |
Lifetime fines value | 60 365 cr |
Bounties received/earned | 273 |
Lifetime bounty value | 234 050 cr |
Highest bounty issued | 55 500 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 548 147 cr |
Commodities smuggled | 129 |
Average profit | 17 130 cr |
Highest single transaction | 162 430 cr |
Trading |
|
Market network | 62 |
Trading profit | 480 600 364 cr |
Commodities traded | 7 763 |
Average profit | 3 337 503 cr |
Highest single transaction | 143 575 200 cr |
Mining |
|
Profits from mining | 419 724 978 cr |
Minerals refined | 1 197 |
Materials collected | 14 602 |
Exploration |
|
Systems visited | 2 977 |
Profits from exploration | 208 244 135 cr |
Level 2 detailed scans | 9 033 |
Level 3 detailed scans | 9 083 |
Highest payout | 7 649 157 cr |
Total hyperspace distance | 180 958 ly |
Total hyperspace jumps | 3 778 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 7W 9H 34M |
Passengers |
|
Total bulk passengers delivered | 1 648 |
Total VIPs delivered | 149 |
Total delivered | 1 797 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 556 594 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 039 |
Grade 1 upgrades generated | 273 |
Grade 2 upgrades generated | 170 |
Grade 3 upgrades generated | 199 |
Grade 4 upgrades generated | 157 |
Grade 5 upgrades generated | 240 |
Crew |
|
Crew credits earned | 10 064 346 cr |
Crew hired | 10 |
Crew fired | 9 |
Multi-Crew |
|
Total time in multi-crew | 4H 8M 37S |