CMDR Slipi profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 23 645 317 781 cr |
Credits spent on ships | 6 112 609 892 cr |
Credits spent on outfitting | 15 345 412 416 cr |
Credits spent on repairs | 127 181 795 cr |
Credits spent on fuel | 2 333 663 cr |
Credits spent on munitions | 30 379 909 cr |
Insurance claims | 74 |
Total claim costs | 644 242 078 cr |
Combat |
|
Bounties claimed | 14 240 |
Profit from bounties | 3 461 536 160 cr |
Combat bonds | 16 151 |
Profit from combat bonds | 48 628 150 939 cr |
Assassinations | 12 |
Profit from assassinations | 13 605 321 cr |
Highest single reward | 2 464 219 cr |
Skimmers killed | 656 |
Crime |
|
Fines issued | 227 |
Lifetime fines value | 971 454 cr |
Bounties received/earned | 509 |
Lifetime bounty value | 9 493 700 cr |
Highest bounty issued | 2 084 100 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 395 667 cr |
Commodities smuggled | 74 |
Average profit | 26 378 cr |
Highest single transaction | 252 658 cr |
Trading |
|
Market network | 180 |
Trading profit | 48 327 350 839 cr |
Commodities traded | 849 695 |
Average profit | 20 356 930 cr |
Highest single transaction | 263 650 765 cr |
Mining |
|
Profits from mining | 54 149 162 621 cr |
Minerals refined | 9 402 |
Materials collected | 90 673 |
Exploration |
|
Systems visited | 23 989 |
Profits from exploration | 2 028 900 699 cr |
Level 2 detailed scans | 198 534 |
Level 3 detailed scans | 198 534 |
Highest payout | 4 772 433 cr |
Total hyperspace distance | 1 525 245 ly |
Total hyperspace jumps | 41 776 |
Max distance from start | 26 280,27 ly |
Max distance from Sol | 26 348,77 ly |
Max distance from Colonia | 30 399,69 ly |
Approximate time played | 40W 4D 19H 17M |
Passengers |
|
Total bulk passengers delivered | 1 680 |
Total VIPs delivered | 8 429 |
Total delivered | 10 109 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 351 |
Total profit | 583 180 089 cr |
Total rescue transactions | 102 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 9 052 |
Grade 1 upgrades generated | 1 051 |
Grade 2 upgrades generated | 1 169 |
Grade 3 upgrades generated | 1 772 |
Grade 4 upgrades generated | 1 892 |
Grade 5 upgrades generated | 3 168 |
Crew |
|
Crew credits earned | 294 184 720 cr |
Crew hired | 14 |
Crew fired | 14 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 10H 42M 15S |
Total credits accrued | 26 656 000 cr |