CMDR Cerenkov profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 761 168 833 cr |
Credits spent on ships | 1 058 671 855 cr |
Credits spent on outfitting | 1 959 165 232 cr |
Credits spent on repairs | 11 495 798 cr |
Credits spent on fuel | 1 041 370 cr |
Credits spent on munitions | 993 419 cr |
Insurance claims | 18 |
Total claim costs | 47 092 844 cr |
Combat |
|
Bounties claimed | 867 |
Profit from bounties | 129 041 808 cr |
Combat bonds | 825 |
Profit from combat bonds | 19 008 564 cr |
Assassinations | 19 |
Profit from assassinations | 11 034 221 cr |
Highest single reward | 1 298 327 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 245 |
Lifetime fines value | 1 767 768 cr |
Bounties received/earned | 448 |
Lifetime bounty value | 1 326 890 cr |
Highest bounty issued | 12 255 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 659 696 cr |
Commodities smuggled | 438 |
Average profit | 50 746 cr |
Highest single transaction | 235 576 cr |
Trading |
|
Market network | 255 |
Trading profit | 3 888 413 754 cr |
Commodities traded | 137 648 |
Average profit | 2 791 395 cr |
Highest single transaction | 177 740 666 cr |
Mining |
|
Profits from mining | 4 063 985 951 cr |
Minerals refined | 6 879 |
Materials collected | 28 199 |
Exploration |
|
Systems visited | 6 009 |
Profits from exploration | 1 386 818 537 cr |
Level 2 detailed scans | 38 607 |
Level 3 detailed scans | 38 939 |
Highest payout | 14 161 058 cr |
Total hyperspace distance | 337 580 ly |
Total hyperspace jumps | 10 557 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 11W 1D 4H 3M |
Passengers |
|
Total bulk passengers delivered | 3 113 |
Total VIPs delivered | 7 702 |
Total delivered | 10 815 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 59 |
Total profit | 1 392 488 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3 462 |
Grade 1 upgrades generated | 463 |
Grade 2 upgrades generated | 545 |
Grade 3 upgrades generated | 685 |
Grade 4 upgrades generated | 771 |
Grade 5 upgrades generated | 998 |
Crew |
|
Crew credits earned | 128 930 450 cr |
Crew hired | 3 |
Crew fired | 3 |