CMDR Gamer01 profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 2 405 333 589 cr |
Credits spent on ships | 270 823 858 cr |
Credits spent on outfitting | 578 177 025 cr |
Credits spent on repairs | 5 104 836 cr |
Credits spent on fuel | 117 608 cr |
Credits spent on munitions | 523 698 cr |
Insurance claims | 12 |
Total claim costs | 10 009 344 cr |
Combat |
|
Bounties claimed | 554 |
Profit from bounties | 109 488 845 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 84 |
Profit from assassinations | 50 111 312 cr |
Highest single reward | 435 560 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 35 |
Lifetime fines value | 36 090 cr |
Bounties received/earned | 63 |
Lifetime bounty value | 88 850 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 15 171 cr |
Commodities smuggled | 8 |
Average profit | 2 167 cr |
Highest single transaction | 8 051 cr |
Trading |
|
Market network | 41 |
Trading profit | 1 965 649 728 cr |
Commodities traded | 3 334 |
Average profit | 16 658 049 cr |
Highest single transaction | 212 464 512 cr |
Mining |
|
Profits from mining | 1 961 494 153 cr |
Minerals refined | 1 415 |
Materials collected | 7 981 |
Exploration |
|
Systems visited | 2 104 |
Profits from exploration | 209 753 722 cr |
Level 2 detailed scans | 9 050 |
Level 3 detailed scans | 9 223 |
Highest payout | 5 081 921 cr |
Total hyperspace distance | 109 524 ly |
Total hyperspace jumps | 2 932 |
Max distance from start | 26 161,82 ly |
Max distance from Sol | 25 926,37 ly |
Max distance from Colonia | 26 543,33 ly |
Approximate time played | 2W 4D 10H 50M |
Passengers |
|
Total bulk passengers delivered | 3 800 |
Total VIPs delivered | 5 |
Total delivered | 3 805 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 8 916 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 482 |
Grade 1 upgrades generated | 111 |
Grade 2 upgrades generated | 104 |
Grade 3 upgrades generated | 98 |
Grade 4 upgrades generated | 81 |
Grade 5 upgrades generated | 88 |
Crew |
|
Crew credits earned | 13 028 790 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 33S |
Time in gunner role | 53M 22S |
Time in fighter con role | 1H 4M 28S |
Total credits accrued | 13 819 541 cr |