CMDR Helvet profile
(Krait Phantom)
Federation: None
Empire: Earl
Balance |
|
---|---|
Current assets | 2 131 499 999 cr |
Credits spent on ships | 739 197 743 cr |
Credits spent on outfitting | 2 126 161 460 cr |
Credits spent on repairs | 13 762 495 cr |
Credits spent on fuel | 357 319 cr |
Credits spent on munitions | 3 354 300 cr |
Insurance claims | 38 |
Total claim costs | 154 961 740 cr |
Combat |
|
Bounties claimed | 1 346 |
Profit from bounties | 103 937 538 cr |
Combat bonds | 253 |
Profit from combat bonds | 9 932 668 cr |
Assassinations | 42 |
Profit from assassinations | 22 842 058 cr |
Highest single reward | 593 579 cr |
Skimmers killed | 124 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 1 936 671 cr |
Bounties received/earned | 307 |
Lifetime bounty value | 443 550 cr |
Highest bounty issued | 10 400 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 576 198 cr |
Commodities smuggled | 346 |
Average profit | 12 004 cr |
Highest single transaction | 130 234 cr |
Trading |
|
Market network | 120 |
Trading profit | 480 155 359 cr |
Commodities traded | 42 510 |
Average profit | 1 294 219 cr |
Highest single transaction | 196 775 952 cr |
Mining |
|
Profits from mining | 400 908 600 cr |
Minerals refined | 817 |
Materials collected | 18 348 |
Exploration |
|
Systems visited | 4 688 |
Profits from exploration | 1 183 069 447 cr |
Level 2 detailed scans | 28 982 |
Level 3 detailed scans | 29 164 |
Highest payout | 11 036 892 cr |
Total hyperspace distance | 207 710 ly |
Total hyperspace jumps | 6 032 |
Max distance from start | 44 965,50 ly |
Max distance from Sol | 44 952,05 ly |
Max distance from Colonia | 49 712,72 ly |
Approximate time played | 6W 3D 9H 4M |
Search and Rescue |
|
Total items rescued | 55 |
Total profit | 1 053 464 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 024 |
Grade 1 upgrades generated | 191 |
Grade 2 upgrades generated | 174 |
Grade 3 upgrades generated | 230 |
Grade 4 upgrades generated | 185 |
Grade 5 upgrades generated | 244 |
Crew |
|
Crew credits earned | 82 919 959 cr |
Crew hired | 17 |
Crew fired | 11 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 3D 8H 43M 13S |
Time in gunner role | 2D 1H 13M 18S |
Time in fighter con role | 4H 36M 41S |
Total credits accrued | 23 797 494 cr |
Total fines accrued | 16 205 cr |