CMDR capt.Shade_Gastovsky profile
(Imperial Courier)
Federation: Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 3 273 218 507 cr |
Credits spent on ships | 860 329 538 cr |
Credits spent on outfitting | 2 001 685 094 cr |
Credits spent on repairs | 33 545 341 cr |
Credits spent on fuel | 1 154 371 cr |
Credits spent on munitions | 4 987 948 cr |
Insurance claims | 91 |
Total claim costs | 311 288 760 cr |
Combat |
|
Bounties claimed | 4 348 |
Profit from bounties | 158 760 231 cr |
Combat bonds | 1 592 |
Profit from combat bonds | 77 577 624 cr |
Assassinations | 65 |
Profit from assassinations | 19 467 790 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 170 |
Crime |
|
Fines issued | 442 |
Lifetime fines value | 11 213 379 cr |
Bounties received/earned | 1 103 |
Lifetime bounty value | 36 540 795 cr |
Highest bounty issued | 2 839 900 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 57 071 166 cr |
Commodities smuggled | 2 480 |
Average profit | 967 308 cr |
Highest single transaction | 10 857 000 cr |
Trading |
|
Market network | 241 |
Trading profit | 2 280 123 112 cr |
Commodities traded | 167 624 |
Average profit | 1 855 267 cr |
Highest single transaction | 366 833 259 cr |
Mining |
|
Profits from mining | 1 998 871 888 cr |
Minerals refined | 2 904 |
Materials collected | 23 749 |
Exploration |
|
Systems visited | 11 814 |
Profits from exploration | 866 693 960 cr |
Level 2 detailed scans | 17 642 |
Level 3 detailed scans | 63 320 |
Highest payout | 14 187 677 cr |
Total hyperspace distance | 671 209 ly |
Total hyperspace jumps | 18 014 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 48 057,11 ly |
Approximate time played | 14W 3D 7H 37M |
Passengers |
|
Total bulk passengers delivered | 207 |
Total VIPs delivered | 633 |
Total delivered | 840 |
Total ejected | 27 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 471 396 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 1 578 |
Grade 1 upgrades generated | 462 |
Grade 2 upgrades generated | 280 |
Grade 3 upgrades generated | 313 |
Grade 4 upgrades generated | 283 |
Grade 5 upgrades generated | 240 |
Crew |
|
Crew credits earned | 406 593 142 cr |
Crew hired | 24 |
Crew fired | 19 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 7H 25M 34S |
Time in gunner role | 44M 25S |
Time in fighter con role | 31M 34S |
Total credits accrued | 33 344 483 cr |