CMDR CMDR SilverLotus profile
(Python)
Federation: Post Captain
Empire: Knight
Balance |
|
---|---|
Current assets | 1 335 894 426 cr |
Credits spent on ships | 992 268 230 cr |
Credits spent on outfitting | 1 414 478 918 cr |
Credits spent on repairs | 23 128 304 cr |
Credits spent on fuel | 327 423 cr |
Credits spent on munitions | 5 922 451 cr |
Insurance claims | 155 |
Total claim costs | 335 845 703 cr |
Combat |
|
Bounties claimed | 1 977 |
Profit from bounties | 200 767 372 cr |
Combat bonds | 37 |
Profit from combat bonds | 1 198 867 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 918 771 cr |
Skimmers killed | 745 |
Crime |
|
Fines issued | 401 |
Lifetime fines value | 1 520 055 cr |
Bounties received/earned | 1 069 |
Lifetime bounty value | 546 080 cr |
Highest bounty issued | 16 000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 558 123 cr |
Commodities smuggled | 329 |
Average profit | 23 255 cr |
Highest single transaction | 186 896 cr |
Trading |
|
Market network | 98 |
Trading profit | 10 685 463 cr |
Commodities traded | 3 463 |
Average profit | 16 934 cr |
Highest single transaction | 668 640 cr |
Mining |
|
Profits from mining | 57 562 cr |
Minerals refined | 20 |
Materials collected | 3 963 |
Exploration |
|
Systems visited | 15 800 |
Profits from exploration | 704 633 881 cr |
Level 2 detailed scans | 25 837 |
Level 3 detailed scans | 42 682 |
Highest payout | 26 968 468 cr |
Total hyperspace distance | 412 570 ly |
Total hyperspace jumps | 19 179 |
Max distance from start | 30 353,87 ly |
Max distance from Sol | 30 404,31 ly |
Max distance from Colonia | 26 099,24 ly |
Approximate time played | 24W 2D 3H 39M |
Passengers |
|
Total bulk passengers delivered | 86 |
Total VIPs delivered | 237 |
Total delivered | 323 |
Total ejected | 13 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 256 |
Grade 1 upgrades generated | 172 |
Grade 2 upgrades generated | 28 |
Grade 3 upgrades generated | 43 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 1 |
Crew |
|
Crew credits earned | 54 281 820 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 6M 36S |
Time in gunner role | 46M 41S |
Time in fighter con role | 1H 41M 5S |
Total credits accrued | 2 829 488 cr |
Total fines accrued | 692 512 cr |