CMDR Mameluco profile
(Krait MkII)
Federation: Lieutenant
Empire: King
Balance |
|
---|---|
Current assets | 2 990 644 269 cr |
Credits spent on ships | 434 718 141 cr |
Credits spent on outfitting | 1 139 953 681 cr |
Credits spent on repairs | 9 643 536 cr |
Credits spent on fuel | 180 087 cr |
Credits spent on munitions | 1 722 108 cr |
Insurance claims | 47 |
Total claim costs | 146 376 139 cr |
Combat |
|
Bounties claimed | 805 |
Profit from bounties | 32 199 305 cr |
Combat bonds | 2 233 |
Profit from combat bonds | 175 299 665 cr |
Assassinations | 12 |
Profit from assassinations | 8 022 136 cr |
Highest single reward | 258 640 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 686 |
Lifetime fines value | 480 001 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 2 232 400 cr |
Highest bounty issued | 1 389 200 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 10 753 cr |
Commodities smuggled | 19 |
Average profit | 768 cr |
Highest single transaction | 6 078 cr |
Trading |
|
Market network | 69 |
Trading profit | 709 311 588 cr |
Commodities traded | 36 043 |
Average profit | 2 980 301 cr |
Highest single transaction | 147 662 559 cr |
Mining |
|
Profits from mining | 276 638 453 cr |
Minerals refined | 688 |
Materials collected | 13 015 |
Exploration |
|
Systems visited | 2 760 |
Profits from exploration | 174 383 665 cr |
Level 2 detailed scans | 11 021 |
Level 3 detailed scans | 10 795 |
Highest payout | 5 451 414 cr |
Total hyperspace distance | 121 196 ly |
Total hyperspace jumps | 4 215 |
Max distance from start | 5 179,38 ly |
Max distance from Sol | 5 245,64 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 5W 5D 5H 49M |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 137 647 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 828 |
Grade 1 upgrades generated | 160 |
Grade 2 upgrades generated | 153 |
Grade 3 upgrades generated | 152 |
Grade 4 upgrades generated | 188 |
Grade 5 upgrades generated | 175 |
Crew |
|
Crew credits earned | 240 174 103 cr |
Crew hired | 1 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 1D 5H 49M 11S |
Time in gunner role | 16H 53M 48S |
Time in fighter con role | 17M 58S |
Total credits accrued | 806 197 cr |
Total fines accrued | 1 700 cr |