CMDR Colo Brinson profile
(Python)
Federation: Cadet
Empire: Master
Balance |
|
---|---|
Current assets | 372 610 254 cr |
Credits spent on ships | 498 879 824 cr |
Credits spent on outfitting | 446 078 833 cr |
Credits spent on repairs | 413 191 cr |
Credits spent on fuel | 32 707 cr |
Credits spent on munitions | 130 146 cr |
Insurance claims | 4 |
Total claim costs | 6 582 959 cr |
Combat |
|
Bounties claimed | 95 |
Profit from bounties | 5 156 620 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 230 149 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 225 799 cr |
Bounties received/earned | 65 |
Lifetime bounty value | 101 900 cr |
Highest bounty issued | 68 700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 10 172 cr |
Commodities smuggled | 5 |
Average profit | 2 034 cr |
Highest single transaction | 2 317 cr |
Trading |
|
Market network | 37 |
Trading profit | 153 674 647 cr |
Commodities traded | 8 385 |
Average profit | 1 746 303 cr |
Highest single transaction | 39 248 981 cr |
Mining |
|
Profits from mining | 120 101 187 cr |
Minerals refined | 261 |
Materials collected | 4 070 |
Exploration |
|
Systems visited | 1 727 |
Profits from exploration | 458 188 270 cr |
Level 2 detailed scans | 11 151 |
Level 3 detailed scans | 11 151 |
Highest payout | 10 361 067 cr |
Total hyperspace distance | 117 242 ly |
Total hyperspace jumps | 2 101 |
Max distance from start | 27 003,51 ly |
Max distance from Sol | 27 030,94 ly |
Max distance from Colonia | 22 451,32 ly |
Approximate time played | 2W 9H 37M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 19 |
Total delivered | 19 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 299 612 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 390 |
Grade 1 upgrades generated | 114 |
Grade 2 upgrades generated | 113 |
Grade 3 upgrades generated | 80 |
Grade 4 upgrades generated | 56 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew credits earned | 137 014 cr |
Crew hired | 176 |
Crew fired | 176 |
Crew lost | 1 |