CMDR anseo profile
(Type-6 Transporter)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 148 182 487 cr |
Credits spent on ships | 43 726 610 cr |
Credits spent on outfitting | 182 516 010 cr |
Credits spent on repairs | 784 693 cr |
Credits spent on fuel | 81 124 cr |
Credits spent on munitions | 113 058 cr |
Insurance claims | 36 |
Total claim costs | 57 420 081 cr |
Combat |
|
Bounties claimed | 131 |
Profit from bounties | 2 155 914 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 38 |
Profit from assassinations | 3 359 226 cr |
Highest single reward | 122 510 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 240 575 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 14 090 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 676 335 cr |
Commodities smuggled | 151 |
Average profit | 21 817 cr |
Highest single transaction | 214 131 cr |
Trading |
|
Market network | 48 |
Trading profit | 6 761 598 cr |
Commodities traded | 2 525 |
Average profit | 32 045 cr |
Highest single transaction | 271 235 cr |
Mining |
|
Profits from mining | 44 744 cr |
Minerals refined | 9 |
Materials collected | 7 548 |
Exploration |
|
Systems visited | 11 588 |
Profits from exploration | 1 110 016 847 cr |
Level 2 detailed scans | 15 026 |
Level 3 detailed scans | 56 707 |
Highest payout | 15 644 949 cr |
Total hyperspace distance | 360 109 ly |
Total hyperspace jumps | 12 945 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 6W 5D 6H 1M |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 40 740 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 132 |
Grade 1 upgrades generated | 97 |
Grade 2 upgrades generated | 8 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 9 |
Grade 5 upgrades generated | 11 |
Multi-Crew |
|
Total time in multi-crew | 25S |