CMDR breizhator profile
(Krait Phantom)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 16 109 458 353 cr |
Credits spent on ships | 2 145 171 803 cr |
Credits spent on outfitting | 6 769 670 454 cr |
Credits spent on repairs | 32 780 518 cr |
Credits spent on fuel | 13 705 117 cr |
Credits spent on munitions | 4 973 750 cr |
Insurance claims | 44 |
Total claim costs | 159 218 381 cr |
Combat |
|
Bounties claimed | 10 423 |
Profit from bounties | 1 519 516 278 cr |
Combat bonds | 2 631 |
Profit from combat bonds | 86 966 243 cr |
Assassinations | 122 |
Profit from assassinations | 184 803 249 cr |
Highest single reward | 1 808 000 cr |
Skimmers killed | 457 |
Crime |
|
Fines issued | 625 |
Lifetime fines value | 1 181 555 cr |
Bounties received/earned | 2 303 |
Lifetime bounty value | 13 520 800 cr |
Highest bounty issued | 1 885 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 1 404 125 cr |
Commodities smuggled | 273 |
Average profit | 34 247 cr |
Highest single transaction | 892 944 cr |
Trading |
|
Market network | 155 |
Trading profit | 1 390 028 467 cr |
Commodities traded | 277 909 |
Average profit | 887 630 cr |
Highest single transaction | 164 375 295 cr |
Mining |
|
Profits from mining | 1 101 285 395 cr |
Minerals refined | 9 402 |
Materials collected | 28 360 |
Exploration |
|
Systems visited | 7 525 |
Profits from exploration | 296 868 754 cr |
Level 2 detailed scans | 11 243 |
Level 3 detailed scans | 26 378 |
Highest payout | 13 774 276 cr |
Total hyperspace distance | 787 210 ly |
Total hyperspace jumps | 12 117 |
Max distance from start | 69 044,85 ly |
Max distance from Sol | 27 931,03 ly |
Max distance from Colonia | 45 576,88 ly |
Approximate time played | 14W 5D 7H 55M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 584 |
Total delivered | 584 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 33 848 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 322 |
Grade 1 upgrades generated | 220 |
Grade 2 upgrades generated | 156 |
Grade 3 upgrades generated | 324 |
Grade 4 upgrades generated | 443 |
Grade 5 upgrades generated | 1 179 |
Crew |
|
Crew credits earned | 2 495 744 723 cr |
Crew hired | 18 |
Crew fired | 14 |
Crew lost | 6 |