CMDR CidPO4EK profile
(Anaconda)
Federation: Chief Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 1 545 320 740 cr |
Credits spent on ships | 285 148 068 cr |
Credits spent on outfitting | 515 794 311 cr |
Credits spent on repairs | 4 907 042 cr |
Credits spent on fuel | 113 381 cr |
Credits spent on munitions | 304 058 cr |
Insurance claims | 13 |
Total claim costs | 26 563 343 cr |
Combat |
|
Bounties claimed | 1 |
Profit from bounties | 17 280 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 17 280 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 68 710 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 1 720 cr |
Highest bounty issued | 1 320 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 133 896 cr |
Commodities smuggled | 50 |
Average profit | 22 316 cr |
Highest single transaction | 130 752 cr |
Trading |
|
Market network | 39 |
Trading profit | 1 250 773 624 cr |
Commodities traded | 3 184 |
Average profit | 8 808 265 cr |
Highest single transaction | 240 314 381 cr |
Mining |
|
Profits from mining | 1 244 415 302 cr |
Minerals refined | 1 769 |
Materials collected | 6 803 |
Exploration |
|
Systems visited | 2 102 |
Profits from exploration | 106 958 278 cr |
Level 2 detailed scans | 6 821 |
Level 3 detailed scans | 6 861 |
Highest payout | 1 609 481 cr |
Total hyperspace distance | 115 049 ly |
Total hyperspace jumps | 2 649 |
Max distance from start | 25 843,64 ly |
Max distance from Sol | 25 850,69 ly |
Max distance from Colonia | 22 442,77 ly |
Approximate time played | 2W 11H 11M |
Passengers |
|
Total bulk passengers delivered | 1 325 |
Total VIPs delivered | 1 678 |
Total delivered | 3 003 |
Total ejected | 64 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 461 820 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 189 |
Grade 1 upgrades generated | 59 |
Grade 2 upgrades generated | 41 |
Grade 3 upgrades generated | 50 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 16 |
Crew |
|
Crew credits earned | 137 728 664 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 22M 2S |