CMDR Jack Tymon profile
(Krait MkII)
Federation: Lt. Commander
Empire: Squire
Balance |
|
---|---|
Current assets | 1 934 662 154 cr |
Credits spent on ships | 127 981 164 cr |
Credits spent on outfitting | 394 798 907 cr |
Credits spent on repairs | 6 988 434 cr |
Credits spent on fuel | 103 124 cr |
Credits spent on munitions | 907 907 cr |
Insurance claims | 67 |
Total claim costs | 116 551 771 cr |
Combat |
|
Bounties claimed | 2 707 |
Profit from bounties | 76 115 958 cr |
Combat bonds | 205 |
Profit from combat bonds | 187 437 621 cr |
Assassinations | 30 |
Profit from assassinations | 7 864 435 cr |
Highest single reward | 1 259 190 cr |
Skimmers killed | 601 |
Crime |
|
Fines issued | 270 |
Lifetime fines value | 572 782 cr |
Bounties received/earned | 486 |
Lifetime bounty value | 1 554 145 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 101 |
Black market profit | 4 365 789 cr |
Commodities smuggled | 1 183 |
Average profit | 12 618 cr |
Highest single transaction | 398 554 cr |
Trading |
|
Market network | 339 |
Trading profit | 242 974 485 cr |
Commodities traded | 12 049 |
Average profit | 201 974 cr |
Highest single transaction | 55 610 030 cr |
Mining |
|
Profits from mining | 216 272 333 cr |
Minerals refined | 913 |
Materials collected | 34 746 |
Exploration |
|
Systems visited | 1 706 |
Profits from exploration | 579 913 508 cr |
Level 2 detailed scans | 18 136 |
Level 3 detailed scans | 17 341 |
Highest payout | 9 128 210 cr |
Total hyperspace distance | 50 955 ly |
Total hyperspace jumps | 3 137 |
Max distance from start | 12 345,00 ly |
Max distance from Sol | 12 361,28 ly |
Max distance from Colonia | 27 249,69 ly |
Approximate time played | 16W 3D 12H 41M |
Passengers |
|
Total bulk passengers delivered | 100 |
Total VIPs delivered | 134 |
Total delivered | 234 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 580 |
Total profit | 13 177 779 cr |
Total rescue transactions | 147 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 643 |
Grade 1 upgrades generated | 321 |
Grade 2 upgrades generated | 347 |
Grade 3 upgrades generated | 400 |
Grade 4 upgrades generated | 327 |
Grade 5 upgrades generated | 248 |
Crew |
|
Crew credits earned | 99 947 698 cr |
Crew hired | 3 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 2H 50M 35S |