CMDR jimmyeao profile
Profile

Distances submitted:
0
Systems visited:
6 698
Systems discovered first:
749
Balance:
995 416 678 Cr
Ranks
Rookie
Cataloguer
Federation: Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 11 223 387 403 cr |
Credits spent on ships | 1 181 972 408 cr |
Credits spent on outfitting | 5 112 225 140 cr |
Credits spent on repairs | 29 201 444 cr |
Credits spent on fuel | 633 654 cr |
Credits spent on munitions | 3 415 837 cr |
Insurance claims | 41 |
Total claim costs | 321 003 072 cr |
Combat |
|
Bounties claimed | 11 284 |
Profit from bounties | 1 600 439 386 cr |
Combat bonds | 1 565 |
Profit from combat bonds | 723 162 743 cr |
Assassinations | 101 |
Profit from assassinations | 36 332 724 cr |
Highest single reward | 1 545 709 cr |
Skimmers killed | 65 |
Crime |
|
Fines issued | 142 |
Lifetime fines value | 564 062 cr |
Bounties received/earned | 99 |
Lifetime bounty value | 813 100 cr |
Highest bounty issued | 358 900 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 59 893 cr |
Commodities smuggled | 17 |
Average profit | 6 655 cr |
Highest single transaction | 47 593 cr |
Trading |
|
Market network | 122 |
Trading profit | 7 887 017 953 cr |
Commodities traded | 27 899 |
Average profit | 29 539 393 cr |
Highest single transaction | 431 649 792 cr |
Mining |
|
Profits from mining | 7 927 601 786 cr |
Minerals refined | 34 626 |
Materials collected | 29 282 |
Exploration |
|
Systems visited | 5 353 |
Profits from exploration | 480 485 450 cr |
Level 2 detailed scans | 20 034 |
Level 3 detailed scans | 20 032 |
Highest payout | 12 400 314 cr |
Total hyperspace distance | 261 596 ly |
Total hyperspace jumps | 8 145 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 065,12 ly |
Approximate time played | 12W 2D 4H 59M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 488 |
Total delivered | 488 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 864 |
Total profit | 19 764 133 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2 971 |
Grade 1 upgrades generated | 597 |
Grade 2 upgrades generated | 547 |
Grade 3 upgrades generated | 707 |
Grade 4 upgrades generated | 646 |
Grade 5 upgrades generated | 474 |
Crew |
|
Crew credits earned | 824 354 080 cr |
Crew hired | 16 |
Crew fired | 16 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 13H 18M 13S |
Time in gunner role | 1H 5M 9S |
Total credits accrued | 330 650 cr |