CMDR PainwarriorCH profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 963 386 271 cr |
Credits spent on ships | 962 060 375 cr |
Credits spent on outfitting | 2 832 033 157 cr |
Credits spent on repairs | 9 806 690 cr |
Credits spent on fuel | 252 689 cr |
Credits spent on munitions | 554 729 cr |
Insurance claims | 23 |
Total claim costs | 90 431 264 cr |
Combat |
|
Bounties claimed | 1 108 |
Profit from bounties | 114 632 301 cr |
Combat bonds | 848 |
Profit from combat bonds | 47 545 567 cr |
Assassinations | 4 |
Profit from assassinations | 12 070 292 cr |
Highest single reward | 1 586 300 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 180 363 cr |
Bounties received/earned | 111 |
Lifetime bounty value | 155 460 300 cr |
Highest bounty issued | 5 451 400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 24 370 cr |
Commodities smuggled | 40 |
Average profit | 4 874 cr |
Highest single transaction | 6 470 cr |
Trading |
|
Market network | 94 |
Trading profit | 6 538 365 898 cr |
Commodities traded | 32 178 |
Average profit | 31 894 468 cr |
Highest single transaction | 764 978 176 cr |
Mining |
|
Profits from mining | 9 517 040 217 cr |
Minerals refined | 6 671 |
Materials collected | 20 826 |
Exploration |
|
Systems visited | 4 338 |
Profits from exploration | 1 470 144 813 cr |
Level 2 detailed scans | 30 894 |
Level 3 detailed scans | 30 891 |
Highest payout | 16 629 442 cr |
Total hyperspace distance | 264 908 ly |
Total hyperspace jumps | 6 090 |
Max distance from start | 26 014,83 ly |
Max distance from Sol | 26 049,45 ly |
Max distance from Colonia | 25 659,10 ly |
Approximate time played | 6W 19H 28M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 114 |
Total delivered | 114 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 743 009 cr |
Total rescue transactions | 28 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 888 |
Grade 1 upgrades generated | 385 |
Grade 2 upgrades generated | 467 |
Grade 3 upgrades generated | 603 |
Grade 4 upgrades generated | 676 |
Grade 5 upgrades generated | 757 |
Crew |
|
Crew credits earned | 212 151 424 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 23M 40S |
Time in gunner role | 8M 40S |
Time in fighter con role | 11M 29S |