CMDR Ter0k profile
(Krait Phantom)
Federation: Midshipman
Empire: Baron
Balance |
|
---|---|
Current assets | 1 420 657 379 cr |
Credits spent on ships | 300 565 949 cr |
Credits spent on outfitting | 776 359 992 cr |
Credits spent on repairs | 4 083 925 cr |
Credits spent on fuel | 128 141 cr |
Credits spent on munitions | 422 004 cr |
Insurance claims | 14 |
Total claim costs | 45 568 079 cr |
Combat |
|
Bounties claimed | 671 |
Profit from bounties | 27 241 594 cr |
Combat bonds | 121 |
Profit from combat bonds | 7 427 322 cr |
Assassinations | 1 |
Profit from assassinations | 353 502 cr |
Highest single reward | 1 065 354 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 85 |
Lifetime fines value | 80 107 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 10 880 cr |
Highest bounty issued | 2 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3 450 cr |
Commodities smuggled | 5 |
Average profit | 690 cr |
Highest single transaction | 1 195 cr |
Trading |
|
Market network | 125 |
Trading profit | 955 972 374 cr |
Commodities traded | 54 662 |
Average profit | 2 192 597 cr |
Highest single transaction | 222 263 656 cr |
Mining |
|
Profits from mining | 880 507 467 cr |
Minerals refined | 4 647 |
Materials collected | 8 773 |
Exploration |
|
Systems visited | 2 852 |
Profits from exploration | 314 942 804 cr |
Level 2 detailed scans | 8 047 |
Level 3 detailed scans | 12 788 |
Highest payout | 15 101 273 cr |
Total hyperspace distance | 153 242 ly |
Total hyperspace jumps | 3 508 |
Max distance from start | 9 197,40 ly |
Max distance from Sol | 9 263,17 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 2W 5D 16H 22M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 7 |
Total delivered | 7 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 64 157 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 713 |
Grade 1 upgrades generated | 215 |
Grade 2 upgrades generated | 112 |
Grade 3 upgrades generated | 156 |
Grade 4 upgrades generated | 107 |
Grade 5 upgrades generated | 123 |
Crew |
|
Crew credits earned | 75 212 476 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 42S |