CMDR Kled7 profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 136 634 547 cr |
Credits spent on ships | 1 491 790 375 cr |
Credits spent on outfitting | 3 694 404 228 cr |
Credits spent on repairs | 11 590 384 cr |
Credits spent on fuel | 827 952 cr |
Credits spent on munitions | 2 216 485 cr |
Insurance claims | 27 |
Total claim costs | 91 032 916 cr |
Combat |
|
Bounties claimed | 1 200 |
Profit from bounties | 100 876 024 cr |
Combat bonds | 1 101 |
Profit from combat bonds | 40 569 430 cr |
Assassinations | 4 |
Profit from assassinations | 3 065 817 cr |
Highest single reward | 332 200 cr |
Skimmers killed | 249 |
Crime |
|
Fines issued | 173 |
Lifetime fines value | 1 488 324 cr |
Bounties received/earned | 299 |
Lifetime bounty value | 299 645 cr |
Highest bounty issued | 9 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 3 339 964 cr |
Commodities smuggled | 2 603 |
Average profit | 185 554 cr |
Highest single transaction | 459 632 cr |
Trading |
|
Market network | 65 |
Trading profit | 713 265 952 cr |
Commodities traded | 70 961 |
Average profit | 1 476 741 cr |
Highest single transaction | 76 805 760 cr |
Mining |
|
Profits from mining | 416 233 627 cr |
Minerals refined | 5 657 |
Materials collected | 14 277 |
Exploration |
|
Systems visited | 6 807 |
Profits from exploration | 325 742 328 cr |
Level 2 detailed scans | 8 765 |
Level 3 detailed scans | 32 374 |
Highest payout | 7 811 820 cr |
Total hyperspace distance | 298 455 ly |
Total hyperspace jumps | 9 449 |
Max distance from start | 26 098,96 ly |
Approximate time played | 4W 6D 6H 52M |
Passengers |
|
Total bulk passengers delivered | 1 678 |
Total VIPs delivered | 413 |
Total delivered | 2 091 |
Total ejected | 121 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 594 773 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 546 |
Grade 1 upgrades generated | 351 |
Grade 2 upgrades generated | 200 |
Grade 3 upgrades generated | 263 |
Grade 4 upgrades generated | 297 |
Grade 5 upgrades generated | 435 |
Crew |
|
Crew credits earned | 283 821 592 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 6M 42S |