CMDR Yumshi profile
(Asp Explorer)
Federation: Ensign
Empire: Earl
Balance |
|
---|---|
Current assets | 8 793 134 623 cr |
Credits spent on ships | 413 178 048 cr |
Credits spent on outfitting | 1 718 303 668 cr |
Credits spent on repairs | 11 416 274 cr |
Credits spent on fuel | 464 129 cr |
Credits spent on munitions | 4 604 713 cr |
Insurance claims | 41 |
Total claim costs | 204 062 642 cr |
Combat |
|
Bounties claimed | 546 |
Profit from bounties | 97 876 424 cr |
Combat bonds | 1 553 |
Profit from combat bonds | 6 745 752 186 cr |
Assassinations | 24 |
Profit from assassinations | 10 769 480 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 78 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 126 666 cr |
Bounties received/earned | 143 |
Lifetime bounty value | 90 800 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 23 830 cr |
Commodities smuggled | 7 |
Average profit | 3 972 cr |
Highest single transaction | 12 056 cr |
Trading |
|
Market network | 93 |
Trading profit | 2 207 112 028 cr |
Commodities traded | 123 594 |
Average profit | 7 142 757 cr |
Highest single transaction | 53 468 940 cr |
Mining |
|
Profits from mining | 477 951 701 cr |
Minerals refined | 1 079 |
Materials collected | 20 492 |
Exploration |
|
Systems visited | 2 723 |
Profits from exploration | 327 763 505 cr |
Level 2 detailed scans | 17 267 |
Level 3 detailed scans | 17 267 |
Highest payout | 10 579 440 cr |
Total hyperspace distance | 103 404 ly |
Total hyperspace jumps | 4 230 |
Max distance from start | 6 979,58 ly |
Max distance from Sol | 3 722,23 ly |
Max distance from Colonia | 24 600,78 ly |
Approximate time played | 6W 11H 24M |
Passengers |
|
Total bulk passengers delivered | 9 670 |
Total VIPs delivered | 0 |
Total delivered | 9 670 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 349 |
Grade 1 upgrades generated | 216 |
Grade 2 upgrades generated | 213 |
Grade 3 upgrades generated | 295 |
Grade 4 upgrades generated | 271 |
Grade 5 upgrades generated | 354 |
Crew |
|
Crew credits earned | 314 347 768 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 37M 59S |
Time in gunner role | 1M 5S |
Time in fighter con role | 48M 7S |
Total credits accrued | 163 108 000 cr |