CMDR ADAMtheWELSHMANz profile
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 026 549 575 cr |
Credits spent on ships | 1 969 911 136 cr |
Credits spent on outfitting | 9 607 074 444 cr |
Credits spent on repairs | 60 088 238 cr |
Credits spent on fuel | 1 278 956 cr |
Credits spent on munitions | 11 857 050 cr |
Insurance claims | 55 |
Total claim costs | 324 941 009 cr |
Combat |
|
Bounties claimed | 53 622 |
Profit from bounties | 4 438 284 505 cr |
Combat bonds | 17 331 |
Profit from combat bonds | 871 437 011 cr |
Assassinations | 1 551 |
Profit from assassinations | 2 209 556 279 cr |
Highest single reward | 1 235 664 cr |
Skimmers killed | 105 |
Crime |
|
Fines issued | 548 |
Lifetime fines value | 4 895 167 cr |
Bounties received/earned | 663 |
Lifetime bounty value | 1 041 715 cr |
Highest bounty issued | 13 365 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 13 024 776 cr |
Commodities smuggled | 12 473 |
Average profit | 173 664 cr |
Highest single transaction | 957 927 cr |
Trading |
|
Market network | 384 |
Trading profit | 4 949 876 687 cr |
Commodities traded | 562 114 |
Average profit | 1 593 137 cr |
Highest single transaction | 218 463 444 cr |
Mining |
|
Profits from mining | 3 241 326 112 cr |
Minerals refined | 27 431 |
Materials collected | 134 415 |
Exploration |
|
Systems visited | 32 501 |
Profits from exploration | 10 551 092 801 cr |
Level 2 detailed scans | 130 846 |
Level 3 detailed scans | 136 730 |
Highest payout | 50 099 883 cr |
Total hyperspace distance | 2 132 830 ly |
Total hyperspace jumps | 43 742 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 581,49 ly |
Approximate time played | 21W 3D 14H 25M |
Passengers |
|
Total bulk passengers delivered | 1 931 |
Total VIPs delivered | 1 031 |
Total delivered | 2 962 |
Total ejected | 50 |
Search and Rescue |
|
Total items rescued | 7 216 |
Total profit | 227 869 409 cr |
Total rescue transactions | 99 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9 561 |
Grade 1 upgrades generated | 746 |
Grade 2 upgrades generated | 928 |
Grade 3 upgrades generated | 1 506 |
Grade 4 upgrades generated | 1 892 |
Grade 5 upgrades generated | 4 489 |
Crew |
|
Crew credits earned | 2 930 379 088 cr |
Crew hired | 280 |
Crew fired | 273 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1H 9M 21S |