CMDR GN-001 EXIA profile
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 370 823 964 cr |
Credits spent on ships | 323 737 503 cr |
Credits spent on outfitting | 184 530 496 cr |
Credits spent on repairs | 213 897 cr |
Credits spent on fuel | 40 652 cr |
Credits spent on munitions | 57 968 cr |
Insurance claims | 2 |
Total claim costs | 199 409 cr |
Combat |
|
Bounties claimed | 406 |
Profit from bounties | 29 712 954 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 5 |
Profit from assassinations | 191 708 cr |
Highest single reward | 436 164 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 11 |
Lifetime fines value | 13 557 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 600 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6 825 cr |
Commodities smuggled | 8 |
Average profit | 1 138 cr |
Highest single transaction | 1 794 cr |
Trading |
|
Market network | 50 |
Trading profit | 79 128 cr |
Commodities traded | 125 |
Average profit | 1 493 cr |
Highest single transaction | 16 748 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 4 874 |
Exploration |
|
Systems visited | 1 408 |
Profits from exploration | 711 203 468 cr |
Level 2 detailed scans | 12 943 |
Level 3 detailed scans | 12 942 |
Highest payout | 9 891 841 cr |
Total hyperspace distance | 141 492 ly |
Total hyperspace jumps | 1 663 |
Max distance from start | 30 112,05 ly |
Max distance from Sol | 30 140,14 ly |
Max distance from Colonia | 26 785,03 ly |
Approximate time played | 2W 20H 14M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 2 741 |
Total delivered | 2 753 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 292 |
Grade 1 upgrades generated | 60 |
Grade 2 upgrades generated | 71 |
Grade 3 upgrades generated | 75 |
Grade 4 upgrades generated | 51 |
Grade 5 upgrades generated | 35 |