CMDR FantasticSpork profile
(Imperial Cutter)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2 094 043 489 cr |
Credits spent on ships | 758 505 449 cr |
Credits spent on outfitting | 1 515 770 225 cr |
Credits spent on repairs | 12 651 405 cr |
Credits spent on fuel | 281 670 cr |
Credits spent on munitions | 1 018 798 cr |
Insurance claims | 20 |
Total claim costs | 85 240 280 cr |
Combat |
|
Bounties claimed | 361 |
Profit from bounties | 20 640 386 cr |
Combat bonds | 41 |
Profit from combat bonds | 1 351 472 cr |
Assassinations | 5 |
Profit from assassinations | 1 661 037 cr |
Highest single reward | 1 286 400 cr |
Skimmers killed | 100 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 62 794 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 8 050 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 93 833 cr |
Commodities smuggled | 49 |
Average profit | 10 426 cr |
Highest single transaction | 65 746 cr |
Trading |
|
Market network | 152 |
Trading profit | 7 436 338 284 cr |
Commodities traded | 110 534 |
Average profit | 14 783 973 cr |
Highest single transaction | 495 839 520 cr |
Mining |
|
Profits from mining | 3 818 248 221 cr |
Minerals refined | 6 613 |
Materials collected | 9 436 |
Exploration |
|
Systems visited | 5 896 |
Profits from exploration | 1 517 857 790 cr |
Level 2 detailed scans | 44 198 |
Level 3 detailed scans | 44 197 |
Highest payout | 13 694 539 cr |
Total hyperspace distance | 402 236 ly |
Total hyperspace jumps | 7 342 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 581,49 ly |
Approximate time played | 11W 1D 14H 26M |
Passengers |
|
Total bulk passengers delivered | 351 |
Total VIPs delivered | 70 |
Total delivered | 421 |
Total ejected | 54 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 493 993 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 368 |
Grade 1 upgrades generated | 84 |
Grade 2 upgrades generated | 88 |
Grade 3 upgrades generated | 96 |
Grade 4 upgrades generated | 80 |
Grade 5 upgrades generated | 20 |
Multi-Crew |
|
Total time in multi-crew | 1D 5H 56M 10S |
Time in gunner role | 2H 21M 9S |
Time in fighter con role | 3H 18M 41S |
Total credits accrued | 2 076 728 cr |