CMDR Sonicspin2 profile
(Imperial Cutter)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 5 320 952 598 cr |
Credits spent on ships | 1 058 714 345 cr |
Credits spent on outfitting | 1 562 985 409 cr |
Credits spent on repairs | 7 148 652 cr |
Credits spent on fuel | 254 768 cr |
Credits spent on munitions | 336 883 cr |
Insurance claims | 81 |
Total claim costs | 222 816 803 cr |
Combat |
|
Bounties claimed | 148 |
Profit from bounties | 6 483 240 cr |
Combat bonds | 51 |
Profit from combat bonds | 2 061 038 cr |
Assassinations | 35 |
Profit from assassinations | 11 530 287 cr |
Highest single reward | 305 275 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 208 555 cr |
Bounties received/earned | 54 |
Lifetime bounty value | 40 700 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 144 097 cr |
Commodities smuggled | 63 |
Average profit | 8 476 cr |
Highest single transaction | 87 014 cr |
Trading |
|
Market network | 88 |
Trading profit | 4 285 721 829 cr |
Commodities traded | 11 404 |
Average profit | 20 120 760 cr |
Highest single transaction | 593 633 280 cr |
Mining |
|
Profits from mining | 4 275 309 442 cr |
Minerals refined | 5 225 |
Materials collected | 13 725 |
Exploration |
|
Systems visited | 4 405 |
Profits from exploration | 695 469 555 cr |
Level 2 detailed scans | 31 490 |
Level 3 detailed scans | 31 490 |
Highest payout | 8 665 642 cr |
Total hyperspace distance | 238 319 ly |
Total hyperspace jumps | 5 502 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 5W 6D 19H 38M |
Passengers |
|
Total bulk passengers delivered | 1 177 |
Total VIPs delivered | 46 |
Total delivered | 1 223 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 153 044 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1 799 |
Grade 1 upgrades generated | 632 |
Grade 2 upgrades generated | 466 |
Grade 3 upgrades generated | 336 |
Grade 4 upgrades generated | 230 |
Grade 5 upgrades generated | 135 |
Crew |
|
Crew credits earned | 29 978 415 cr |
Crew hired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 5M 25S |
Time in gunner role | 2M 48S |
Time in fighter con role | 1H 40M 33S |
Total credits accrued | 13 476 705 cr |
Total fines accrued | 200 cr |