CMDR Adrastus Peripatetic profile
(Anaconda)
Federation: Cadet
Empire: Serf
Balance |
|
---|---|
Current assets | 13 855 591 228 cr |
Credits spent on ships | 798 810 117 cr |
Credits spent on outfitting | 2 892 069 767 cr |
Credits spent on repairs | 11 047 075 cr |
Credits spent on fuel | 174 058 cr |
Credits spent on munitions | 596 696 cr |
Insurance claims | 17 |
Total claim costs | 209 031 681 cr |
Combat |
|
Bounties claimed | 1 179 |
Profit from bounties | 146 460 386 cr |
Combat bonds | 9 |
Profit from combat bonds | 430 415 cr |
Assassinations | 17 |
Profit from assassinations | 4 786 698 cr |
Highest single reward | 671 125 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 17 679 cr |
Bounties received/earned | 79 |
Lifetime bounty value | 462 100 cr |
Highest bounty issued | 407 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 459 999 cr |
Commodities smuggled | 166 |
Average profit | 25 556 cr |
Highest single transaction | 112 062 cr |
Trading |
|
Market network | 68 |
Trading profit | 13 886 628 731 cr |
Commodities traded | 97 914 |
Average profit | 45 381 140 cr |
Highest single transaction | 1 063 399 250 cr |
Mining |
|
Profits from mining | 2 025 862 642 cr |
Minerals refined | 3 757 |
Materials collected | 10 300 |
Exploration |
|
Systems visited | 2 924 |
Profits from exploration | 332 555 146 cr |
Level 2 detailed scans | 14 125 |
Level 3 detailed scans | 14 125 |
Highest payout | 14 588 605 cr |
Total hyperspace distance | 252 000 ly |
Total hyperspace jumps | 3 601 |
Max distance from start | 43 776,49 ly |
Max distance from Sol | 44 193,56 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 7W 2D 2H 8M |
Search and Rescue |
|
Total items rescued | 130 |
Total profit | 2 686 642 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 887 |
Grade 1 upgrades generated | 232 |
Grade 2 upgrades generated | 211 |
Grade 3 upgrades generated | 224 |
Grade 4 upgrades generated | 142 |
Grade 5 upgrades generated | 78 |
Crew |
|
Crew credits earned | 788 694 689 cr |
Crew hired | 8 |
Crew fired | 8 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 12H 29M 33S |
Time in gunner role | 2H 48M 46S |
Time in fighter con role | 1H 20M 34S |
Total credits accrued | 1 504 292 cr |