CMDR Marv.87341 profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 55 686 991 616 cr |
Credits spent on ships | 2 896 565 280 cr |
Credits spent on outfitting | 8 968 448 818 cr |
Credits spent on repairs | 87 329 324 cr |
Credits spent on fuel | 1 745 831 cr |
Credits spent on munitions | 7 078 682 cr |
Insurance claims | 86 |
Total claim costs | 898 864 135 cr |
Combat |
|
Bounties claimed | 36 793 |
Profit from bounties | 4 897 296 059 cr |
Combat bonds | 5 428 |
Profit from combat bonds | 5 317 243 473 cr |
Assassinations | 102 |
Profit from assassinations | 55 961 336 cr |
Highest single reward | 2 110 077 cr |
Skimmers killed | 66 |
Crime |
|
Fines issued | 313 |
Lifetime fines value | 234 575 cr |
Bounties received/earned | 427 |
Lifetime bounty value | 565 260 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 35 |
Black market profit | 8 183 250 cr |
Commodities smuggled | 360 |
Average profit | 73 065 cr |
Highest single transaction | 4 242 816 cr |
Trading |
|
Market network | 527 |
Trading profit | 12 816 472 002 cr |
Commodities traded | 418 485 |
Average profit | 2 880 106 cr |
Highest single transaction | 584 717 980 cr |
Mining |
|
Profits from mining | 6 852 412 914 cr |
Minerals refined | 37 800 |
Materials collected | 153 735 |
Exploration |
|
Systems visited | 15 458 |
Profits from exploration | 971 236 161 cr |
Level 2 detailed scans | 39 612 |
Level 3 detailed scans | 43 577 |
Highest payout | 17 417 488 cr |
Total hyperspace distance | 782 150 ly |
Total hyperspace jumps | 26 568 |
Max distance from start | 22 197,43 ly |
Max distance from Sol | 22 139,21 ly |
Max distance from Colonia | 27 369,50 ly |
Approximate time played | 64W 6H 16M |
Passengers |
|
Total bulk passengers delivered | 22 756 |
Total VIPs delivered | 1 381 |
Total delivered | 24 137 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 136 |
Total profit | 1 723 487 cr |
Total rescue transactions | 54 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 074 |
Grade 1 upgrades generated | 775 |
Grade 2 upgrades generated | 836 |
Grade 3 upgrades generated | 1 222 |
Grade 4 upgrades generated | 1 446 |
Grade 5 upgrades generated | 2 795 |
Crew |
|
Crew credits earned | 3 213 327 279 cr |
Crew hired | 31 |
Crew fired | 28 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 3D 9H 14M 52S |
Time in gunner role | 22M 50S |
Total credits accrued | 204 720 cr |