CMDR Wicked Ways profile

Profile
Commander name:
Current ship:
Indivijul Situation [ep-300]
(Krait Mk II)
 
Member since:
10.2.2020
 
Distances submitted:
0
 
Systems visited:
4 564
Systems discovered first:
2 582
 
Balance:
2 167 439 016 Cr
Ranks

11%

60%

39%

Defenceless

20%

Directionless

59%

0%

Federation: Warrant Officer

100%

Empire: None

31%
Credits
Flight log heatmap
Statistics

Balance

Current assets 3 279 132 645 cr
Credits spent on ships 876 416 509 cr
Credits spent on outfitting 1 801 297 596 cr
Credits spent on repairs 2 612 597 cr
Credits spent on fuel 50 747 cr
Credits spent on munitions 385 494 cr
Insurance claims 11
Total claim costs 30 033 422 cr

Combat

Bounties claimed 289
Profit from bounties 4 854 633 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 14
Profit from assassinations 2 126 863 cr
Highest single reward 518 247 cr
Skimmers killed 36

Crime

Fines issued 32
Lifetime fines value 810 411 cr
Bounties received/earned 24
Lifetime bounty value 50 800 cr
Highest bounty issued 6 000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 26
Trading profit 7 924 168 cr
Commodities traded 550
Average profit 66 590 cr
Highest single transaction 4 558 466 cr

Mining

Profits from mining 6 365 962 cr
Minerals refined 310
Materials collected 8 793

Exploration

Systems visited 7 272
Profits from exploration 3 574 893 519 cr
Level 2 detailed scans 81 257
Level 3 detailed scans 81 989
Highest payout 15 653 907 cr
Total hyperspace distance 343 560 ly
Total hyperspace jumps 8 147
Max distance from start 26 457,07 ly
Max distance from Sol 26 455,88 ly
Max distance from Colonia 28 589,94 ly
Approximate time played 6W 6D 2H 13M

Passengers

Total bulk passengers delivered 673
Total VIPs delivered 524
Total delivered 1 197
Total ejected 6

Search and Rescue

Total items rescued 24
Total profit 535 324 cr
Total rescue transactions 10

Crafting

Number of engineers used 3
Number of upgrades generated 505
Grade 1 upgrades generated 123
Grade 2 upgrades generated 128
Grade 3 upgrades generated 120
Grade 4 upgrades generated 72
Grade 5 upgrades generated 62

Crew

Crew credits earned 284 529 191 cr
Crew hired 4
Crew fired 3