CMDR -ArgentuM- profile
(Krait Phantom)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 1 861 735 739 cr |
Credits spent on ships | 782 113 397 cr |
Credits spent on outfitting | 1 654 459 208 cr |
Credits spent on repairs | 8 734 558 cr |
Credits spent on fuel | 197 231 cr |
Credits spent on munitions | 366 264 cr |
Insurance claims | 18 |
Total claim costs | 121 180 246 cr |
Combat |
|
Bounties claimed | 1 088 |
Profit from bounties | 183 964 631 cr |
Combat bonds | 340 |
Profit from combat bonds | 23 181 519 cr |
Assassinations | 67 |
Profit from assassinations | 43 481 765 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 206 635 cr |
Bounties received/earned | 63 |
Lifetime bounty value | 429 600 cr |
Highest bounty issued | 230 900 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 8 675 cr |
Commodities smuggled | 17 |
Average profit | 789 cr |
Highest single transaction | 1 768 cr |
Trading |
|
Market network | 109 |
Trading profit | 735 775 334 cr |
Commodities traded | 50 092 |
Average profit | 3 773 207 cr |
Highest single transaction | 64 544 700 cr |
Mining |
|
Profits from mining | 220 151 246 cr |
Minerals refined | 508 |
Materials collected | 9 799 |
Exploration |
|
Systems visited | 3 529 |
Profits from exploration | 434 859 806 cr |
Level 2 detailed scans | 20 740 |
Level 3 detailed scans | 20 756 |
Highest payout | 8 946 522 cr |
Total hyperspace distance | 221 458 ly |
Total hyperspace jumps | 4 433 |
Max distance from start | 26 083,55 ly |
Max distance from Sol | 26 086,50 ly |
Max distance from Colonia | 28 589,94 ly |
Approximate time played | 3W 2D 22H 12M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 88 |
Total delivered | 88 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 057 |
Grade 1 upgrades generated | 257 |
Grade 2 upgrades generated | 173 |
Grade 3 upgrades generated | 231 |
Grade 4 upgrades generated | 201 |
Grade 5 upgrades generated | 195 |
Crew |
|
Crew credits earned | 179 173 384 cr |
Crew hired | 10 |
Crew fired | 8 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 9S |