CMDR bapsta profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 799 157 437 cr |
Credits spent on ships | 1 445 212 495 cr |
Credits spent on outfitting | 4 455 066 305 cr |
Credits spent on repairs | 14 074 018 cr |
Credits spent on fuel | 478 236 cr |
Credits spent on munitions | 1 794 381 cr |
Insurance claims | 91 |
Total claim costs | 74 527 239 cr |
Combat |
|
Bounties claimed | 1 715 |
Profit from bounties | 34 250 849 cr |
Combat bonds | 295 |
Profit from combat bonds | 6 261 110 cr |
Assassinations | 33 |
Profit from assassinations | 4 521 909 cr |
Highest single reward | 271 815 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 267 |
Lifetime fines value | 2 691 392 cr |
Bounties received/earned | 112 |
Lifetime bounty value | 162 890 cr |
Highest bounty issued | 9 625 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 2 142 704 cr |
Commodities smuggled | 418 |
Average profit | 63 021 cr |
Highest single transaction | 350 490 cr |
Trading |
|
Market network | 154 |
Trading profit | 1 610 697 768 cr |
Commodities traded | 59 481 |
Average profit | 1 663 944 cr |
Highest single transaction | 187 655 832 cr |
Mining |
|
Profits from mining | 1 526 506 953 cr |
Minerals refined | 1 721 |
Materials collected | 7 694 |
Exploration |
|
Systems visited | 14 353 |
Profits from exploration | 621 739 669 cr |
Level 2 detailed scans | 18 147 |
Level 3 detailed scans | 63 463 |
Highest payout | 6 093 297 cr |
Total hyperspace distance | 566 407 ly |
Total hyperspace jumps | 20 606 |
Max distance from start | 30 117,44 ly |
Max distance from Sol | 30 017,47 ly |
Max distance from Colonia | 28 661,82 ly |
Approximate time played | 16W 3D 19H 4M |
Passengers |
|
Total bulk passengers delivered | 1 896 |
Total VIPs delivered | 670 |
Total delivered | 2 566 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 74 059 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 548 |
Grade 1 upgrades generated | 186 |
Grade 2 upgrades generated | 138 |
Grade 3 upgrades generated | 120 |
Grade 4 upgrades generated | 83 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 291 317 244 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 12H 21S |