CMDR Fyrworks profile
(Federal Dropship)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 53 509 444 630 cr |
Credits spent on ships | 1 936 269 637 cr |
Credits spent on outfitting | 6 013 798 434 cr |
Credits spent on repairs | 32 088 803 cr |
Credits spent on fuel | 1 794 755 cr |
Credits spent on munitions | 20 847 735 cr |
Insurance claims | 149 |
Total claim costs | 99 603 013 cr |
Combat |
|
Bounties claimed | 19 234 |
Profit from bounties | 2 656 209 782 cr |
Combat bonds | 3 559 |
Profit from combat bonds | 1 577 423 722 cr |
Assassinations | 421 |
Profit from assassinations | 1 312 173 332 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 142 |
Crime |
|
Fines issued | 562 |
Lifetime fines value | 1 118 134 cr |
Bounties received/earned | 1 819 |
Lifetime bounty value | 1 557 155 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 35 |
Black market profit | 30 732 114 cr |
Commodities smuggled | 2 647 |
Average profit | 361 554 cr |
Highest single transaction | 10 705 152 cr |
Trading |
|
Market network | 258 |
Trading profit | 31 418 166 213 cr |
Commodities traded | 386 721 |
Average profit | 17 348 518 cr |
Highest single transaction | 616 242 816 cr |
Mining |
|
Profits from mining | 28 024 911 926 cr |
Minerals refined | 24 889 |
Materials collected | 49 365 |
Exploration |
|
Systems visited | 21 225 |
Profits from exploration | 4 413 487 109 cr |
Level 2 detailed scans | 56 943 |
Level 3 detailed scans | 201 656 |
Highest payout | 17 056 804 cr |
Total hyperspace distance | 1 174 799 ly |
Total hyperspace jumps | 34 375 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 37W 1D 12H 45M |
Passengers |
|
Total bulk passengers delivered | 31 481 |
Total VIPs delivered | 10 239 |
Total delivered | 41 720 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 195 746 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 8 249 |
Grade 1 upgrades generated | 925 |
Grade 2 upgrades generated | 949 |
Grade 3 upgrades generated | 1 532 |
Grade 4 upgrades generated | 1 879 |
Grade 5 upgrades generated | 2 964 |
Crew |
|
Crew credits earned | 2 153 333 187 cr |
Crew hired | 17 |
Crew fired | 17 |
Multi-Crew |
|
Total time in multi-crew | 1H 46M 10S |