Colonia (Jaques Station / Colonia (System) / Animula Spires / The Mosta-Murdoch Raceway) [#3238296097059]

X4T-GQB [#3701369856]
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类型:
Fleet Carrier
目的地距离:
13 光秒

拥护:
独立
政府:
Fleet Carrier
经济:
Fleet Carrier

设施:
商品
船厂
配装
Black Market, Contacts, Crew Lounge, Refuel, Repair, Restock

禁止:
Imperial Slaves, Slaves
最后更新: 21/8/24 上午10:13

Optional Internal

AFM Units Integrity Mass Power Price
1E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 32 0 吨 0.54 兆瓦 10,000 cr
1D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 24 0 吨 0.72 兆瓦 30,000 cr
2E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 41 0 吨 0.68 兆瓦 18,000 cr
2D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 31 0 吨 0.9 兆瓦 54,000 cr
3E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 51 0 吨 0.81 兆瓦 32,400 cr
3D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 38 0 吨 1.08 兆瓦 97,200 cr
4E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 64 0 吨 0.99 兆瓦 58,320 cr
4D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 48 0 吨 1.32 兆瓦 174,960 cr
5E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 77 0 吨 1.17 兆瓦 104,980 cr
5D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 58 0 吨 1.56 兆瓦 314,930 cr
6E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 90 0 吨 1.4 兆瓦 188,960 cr
6D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 68 0 吨 1.86 兆瓦 566,870 cr
7E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 105 0 吨 1.58 兆瓦 340,120 cr
7D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 79 0 吨 2.1 兆瓦 1,020,370 cr
8E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 120 0 吨 1.8 兆瓦 612,220 cr
8D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. ?? 0 吨 2.4 兆瓦 1,836,660 cr
Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 吨 0 兆瓦 1,000 cr
2E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 吨 0 兆瓦 3,250 cr
3E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 吨 0 兆瓦 10,560 cr
Docking Computers Integrity Mass Power Price
1E Standard Docking Computer Allows automated docking sequence at all starports and outposts. ?? 0 吨 0.39 兆瓦 4,500 cr
1E Supercruise Assist ?? 10 0 吨 0.3 兆瓦 ??
Fighter Hangars Integrity Mass Power Price
5D Fighter Hangar A module designed to house ship launched vehicles. ?? 20 吨 0.25 兆瓦 575,660 cr
6D Fighter Hangar A module designed to house ship launched vehicles. ?? 40 吨 0.35 兆瓦 1,869,350 cr
Passenger Cabins Integrity Mass Power Price
2E Economy Class Passenger Cabin Economy Class Passenger Cabin. ?? 2.5 吨 0 兆瓦 4,320 cr
3E Economy Class Passenger Cabin Economy Class Passenger Cabin. ?? 5 吨 0 兆瓦 8,670 cr
4E Economy Class Passenger Cabin Economy Class Passenger Cabin. ?? 10 吨 0 兆瓦 18,960 cr
5E Economy Class Passenger Cabin Economy Class Passenger Cabin. ?? 20 吨 0 兆瓦 34,960 cr
6E Economy Class Passenger Cabin Economy Class Passenger Cabin. ?? 40 吨 0 兆瓦 61,420 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 吨 0.25 兆瓦 18,000 cr
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 吨 0.75 兆瓦 21,600 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 吨 0.4 兆瓦 72,000 cr

Utility Mount

Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1.3 吨 0.2 兆瓦 3,500 cr

Weapon Hardpoint

Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 吨 0.5 兆瓦 6,800 cr
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 吨 0.5 兆瓦 9,400 cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 吨 0.34 兆瓦 ??
1D Abrasion Blaster (Turret) Breaks off surface deposits from asteroids (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 2 吨 0.47 兆瓦 ??
1B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 2 吨 0.42 兆瓦 ??
1B Sub-Surface Displacement Missile (Turret) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 4 吨 0.53 兆瓦 ??
2D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). ?? 2 吨 0.75 兆瓦 22,580 cr