Ongkama [#3446467955043]
Very Colony
[#3222776576]
类型:
哨站
目的地距离:
595 光秒
拥护:
帝国
政府:
赞助
经济:
地球化中
设施:
派系状态:
None
禁止:
Narcotics, Battle Weapons, Combat Stabilisers, Landmines, Onionhead Gamma Strain, Personal Weapons, Slaves
最后更新: 24/7/13 下午3:22
Core Internal |
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Reactor Bay | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2E | Power Plant | Consumes fuel to power all ship modules. | 46 | 2.5 吨 | ?? | 1,980 cr |
2D | Power Plant | Consumes fuel to power all ship modules. | 41 | 1 吨 | ?? | 5,930 cr |
3E | Power Plant | Consumes fuel to power all ship modules. | 58 | 5 吨 | ?? | 6,270 cr |
3D | Power Plant | Consumes fuel to power all ship modules. | 51 | 2 吨 | ?? | 18,810 cr |
Thruster Mounting | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2E | Thrusters | Normal-space propulsion system. | 46 | 2.5 吨 | 2 兆瓦 | 1,980 cr |
2D | Thrusters | Normal-space propulsion system. | 41 | 1 吨 | 2.25 兆瓦 | 5,930 cr |
3E | Thrusters | Normal-space propulsion system. | 58 | 5 吨 | 2.48 兆瓦 | 6,270 cr |
3D | Thrusters | Normal-space propulsion system. | 51 | 2 吨 | 2.79 兆瓦 | 18,810 cr |
FSD Housing | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2E | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 46 | 2.5 吨 | 0.16 兆瓦 | 1,980 cr |
2D | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 41 | 1 吨 | 0.18 兆瓦 | 5,930 cr |
3E | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 58 | 5 吨 | 0.24 兆瓦 | 6,270 cr |
3D | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 51 | 2 吨 | 0.27 兆瓦 | 18,810 cr |
3D | Frame Shift Drive (SCO) | ?? | 70 | 2 吨 | ?? | ?? |
Environment Control | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Life Support | Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. | 32 | 1.3 吨 | 0.32 兆瓦 | 520 cr |
1D | Life Support | Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. | 36 | 0.5 吨 | 0.36 兆瓦 | 1,290 cr |
2D | Life Support | Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. | 46 | 1 吨 | 0.41 兆瓦 | 3,620 cr |
3E | Life Support | Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. | 51 | 5 吨 | 0.42 兆瓦 | 4,050 cr |
3D | Life Support | Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. | 58 | 2 吨 | 0.48 兆瓦 | 10,130 cr |
Sensor Suite | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1D | Sensors | Standard suite providing basic detection, identification and targeting capabilities. | 32 | 0.5 吨 | 0.18 兆瓦 | 1,290 cr |
3D | Sensors | Standard suite providing basic detection, identification and targeting capabilities. | 51 | 2 吨 | 0.25 兆瓦 | 10,130 cr |
Fuel Store | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1C | Fuel Tank | Storage container for fuel used by ship's power plant. | ?? | 0 吨 | 0 兆瓦 | 1,000 cr |
2C | Fuel Tank | Storage container for fuel used by ship's power plant. | ?? | 0 吨 | 0 兆瓦 | 3,750 cr |
3C | Fuel Tank | Storage container for fuel used by ship's power plant. | ?? | 0 吨 | 0 兆瓦 | 7,060 cr |
Optional Internal |
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AFM Units | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1C | Auto Field-Maintenance Unit | Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. | 40 | 0 吨 | 0.9 兆瓦 | 90,000 cr |
2D | Auto Field-Maintenance Unit | Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. | 31 | 0 吨 | 0.9 兆瓦 | 54,000 cr |
3E | Auto Field-Maintenance Unit | Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. | 51 | 0 吨 | 0.81 兆瓦 | 32,400 cr |
3D | Auto Field-Maintenance Unit | Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. | 38 | 0 吨 | 1.08 兆瓦 | 97,200 cr |
4E | Auto Field-Maintenance Unit | Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. | 64 | 0 吨 | 0.99 兆瓦 | 58,320 cr |
5E | Auto Field-Maintenance Unit | Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. | 77 | 0 吨 | 1.17 兆瓦 | 104,980 cr |
Cargo Racks | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Cargo Rack | Standardised storage rack for use in automated cargo transfer system. | ?? | 0 吨 | 0 兆瓦 | 1,000 cr |
Docking Computers | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Standard Docking Computer | Allows automated docking sequence at all starports and outposts. | ?? | 0 吨 | 0.39 兆瓦 | 4,500 cr |
1E | Advanced Docking Computer | ?? | ?? | 0 吨 | 0.45 兆瓦 | ?? |
Fuel Scoops | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 32 | 0 吨 | 0.14 兆瓦 | 310 cr |
1D | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 24 | 0 吨 | 0.18 兆瓦 | 1,290 cr |
1C | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 40 | 0 吨 | 0.23 兆瓦 | 5,140 cr |
2E | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 41 | 0 吨 | 0.17 兆瓦 | 1,070 cr |
2D | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 31 | 0 吨 | 0.22 兆瓦 | 4,450 cr |
3E | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 51 | 0 吨 | 0.2 兆瓦 | 3,390 cr |
3D | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 38 | 0 吨 | 0.27 兆瓦 | 14,110 cr |
FSD Interdictors | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Frame Shift Drive Interdictor | Used to pull targets out of supercruise. | 32 | 1.3 吨 | 0.14 兆瓦 | 12,000 cr |
3E | Frame Shift Drive Interdictor | Used to pull targets out of supercruise. | ?? | 5 吨 | 0.2 兆瓦 | 94,080 cr |
Hatch Breaker Limpets | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | 32 | 1.3 吨 | 0.12 兆瓦 | 600 cr |
1D | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | 24 | 0.5 吨 | 0.16 兆瓦 | 1,200 cr |
3E | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | ?? | 5 吨 | 0.18 兆瓦 | 5,400 cr |
3D | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | 38 | 2 吨 | 0.24 兆瓦 | 10,800 cr |
Multi Limpet Controller | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
3E | Mining Multi Limpet Controller | ?? | 45 | 12 吨 | 0.5 兆瓦 | ?? |
Planetary Vehicle Hangars | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2H | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 12 吨 | 0.25 兆瓦 | 18,000 cr |
Prospector Limpets | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 24 | 1.3 吨 | 0.18 兆瓦 | 600 cr |
1D | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 32 | 0.5 吨 | 0.14 兆瓦 | 1,200 cr |
3E | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 38 | 5 吨 | 0.27 兆瓦 | 5,400 cr |
3D | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 51 | 2 吨 | 0.2 兆瓦 | 10,800 cr |
Refineries | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 32 | 0 吨 | 0.14 兆瓦 | 6,000 cr |
3E | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 51 | 0 吨 | 0.2 兆瓦 | 26,460 cr |
Shield Cell Banks | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Shield Cell Bank | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 32 | 1.3 吨 | 0.41 兆瓦 | 517 cr |
1D | Shield Cell Bank | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 24 | 0.5 吨 | 0.55 兆瓦 | 1,293 cr |
2E | Shield Cell Bank | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 41 | 2.5 吨 | 0.5 兆瓦 | 1,448 cr |
2D | Shield Cell Bank | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 31 | 1 吨 | 0.67 兆瓦 | 3,619 cr |
3E | Shield Cell Bank | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 51 | 5 吨 | 0.61 兆瓦 | 4,053 cr |
3D | Shield Cell Bank | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 38 | 2 吨 | 0.82 兆瓦 | 10,133 cr |
Shield Generators | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2E | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 41 | 2.5 吨 | 0.9 兆瓦 | 1,980 cr |
2D | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 31 | 1 吨 | 1.2 兆瓦 | 5,930 cr |
3E | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 51 | 5 吨 | 1.08 兆瓦 | 6,270 cr |
3D | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 38 | 2 吨 | 1.44 兆瓦 | 18,810 cr |
Surface Scanners | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1C | Detailed Surface Scanner | Advanced stellar body scanner used during exploration. | 20 | 0 吨 | 0 兆瓦 | 250,000 cr |
Utility Mount |
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Heatsink Launchers | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
0I | Heat Sink Launcher | Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. | 45 | 1.3 吨 | 0.2 兆瓦 | 3,500 cr |
Weapon Hardpoint |
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Burst Lasers | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1F | Burst Laser (Fixed) | Multiple-pulse laser weapon on fixed mount. | 40 | 2 吨 | 0.65 兆瓦 | 4,400 cr |
Cannons | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Cannon (Gimbal) | Large-calibre projectile weapon on gimballed mount, with signature tracking assist. | 40 | 2 吨 | 0.38 兆瓦 | 42,200 cr |
2D | Cannon (Gimbal) | Large-calibre projectile weapon on gimballed mount, with signature tracking assist. | 51 | 4 吨 | 0.54 兆瓦 | 337,600 cr |
3C | Cannon (Fixed) | Large-calibre projectile weapon on fixed mount. | 64 | 8 吨 | 0.67 兆瓦 | 675,200 cr |
Fragment Cannons | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Fragment Cannon (Fixed) | Multi-shot projectile weapon on fixed mount. | 40 | 2 吨 | 0.45 兆瓦 | 36,000 cr |
2A | Fragment Cannon (Fixed) | Multi-shot projectile weapon on fixed mount. | 51 | 4 吨 | 0.74 兆瓦 | 291,840 cr |
Mining Tools | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1D | Mining Laser (Fixed) | Used on asteroids to cut chunks of resources from it (requires refinery). | 40 | 2 吨 | 0.5 兆瓦 | 6,800 cr |
1D | Mining Laser (Turret) | Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. | ?? | 2 吨 | 0.5 兆瓦 | 9,400 cr |
1D | Abrasion Blaster (Fixed) | Breaks off surface deposits from asteroids (requires refinery). | 40 | 2 吨 | 0.34 兆瓦 | ?? |
1B | Sub-Surface Displacement Missile (Fixed) |
Allows recovery of sub-surface deposits from asteroids (requires refinery). Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard. |
?? | 2 吨 | 0.42 兆瓦 | ?? |
2B | Sub-Surface Displacement Missile (Fixed) |
Allows recovery of sub-surface deposits from asteroids (requires refinery). Hold trigger to delay detonation of ordnance. |
?? | 2 吨 | 1.01 兆瓦 | ?? |
Missiles | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1B | Missile Rack (Seeker, Fixed) | Missile battery capable of launching seeker missiles. | 40 | 2 吨 | 0.6 兆瓦 | 72,600 cr |
1B | Missile Rack (Dumbfire, Fixed) | Missile battery capable of launching dumbfire missiles. | 40 | 2 吨 | 0.4 兆瓦 | 32,180 cr |
Multi-Cannons | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1F | Multi-Cannon (Fixed) | Rapid fire, small-calibre projectile weapon on fixed mount. | 40 | 2 吨 | 0.28 兆瓦 | 9,500 cr |
2E | Multi-Cannon (Fixed) | Rapid fire, small-calibre projectile weapon on fixed mount. | 51 | 4 吨 | 0.46 兆瓦 | 38,000 cr |
Pulse Lasers | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1F | Pulse Laser (Fixed) | Single-pulse laser weapon on fixed mount. | 40 | 2 吨 | 0.39 兆瓦 | 2,200 cr |