Kakmbutan [#3549513615723]

T2G-30T [#3705657856]
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类型:
Fleet Carrier
天体:

拥护:
独立
政府:
Fleet Carrier
经济:
Fleet Carrier

设施:
商品
配装
Bartender, Contacts, Crew Lounge, Fleet carrier administration, Pioneer Supplies, Refuel, Repair, Restock, Universal Cartographics, Vista Genomics

禁止:
最后更新: 25/9/7 上午12:03

Core Internal

Thruster Mounting Integrity Mass Power Price
2A Thrusters Normal-space propulsion system. 56 2.5 吨 3 兆瓦 160,220 cr
3A Thrusters Normal-space propulsion system. 70 5 吨 3.72 兆瓦 507,910 cr
4A Thrusters Normal-space propulsion system. 88 10 吨 4.92 兆瓦 1,610,080 cr
5A Thrusters Normal-space propulsion system. 106 20 吨 6.12 兆瓦 5,103,950 cr
6A Thrusters Normal-space propulsion system. 124 40 吨 7.56 兆瓦 16,179,530 cr
7A Thrusters Normal-space propulsion system. 144 80 吨 9.12 兆瓦 51,289,110 cr
8A Thrusters Normal-space propulsion system. 165 160 吨 10.8 兆瓦 162,586,490 cr
FSD Housing Integrity Mass Power Price
2A 3925 ?? 64 2.5 吨 0.3 兆瓦 ??
2A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 2.5 吨 0.3 兆瓦 160,220 cr
3A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 80 5 吨 0.45 兆瓦 507,910 cr
3A Frame Shift Drive (SCO) ?? 80 5 吨 0.45 兆瓦 ??
4A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 100 10 吨 0.45 兆瓦 1,610,080 cr
4A Frame Shift Drive (SCO) ?? 100 10 吨 0.45 兆瓦 ??
5A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 120 20 吨 0.6 兆瓦 5,103,950 cr
5A Frame Shift Drive (SCO) ?? 120 20 吨 0.6 兆瓦 ??
6A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 141 40 吨 0.75 兆瓦 16,179,530 cr
6A Frame Shift Drive (SCO) ?? 141 40 吨 0.75 兆瓦 ??
7A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 164 80 吨 0.9 兆瓦 51,289,110 cr
7A Frame Shift Drive (SCO) ?? 164 80 吨 0.9 兆瓦 ??
Fuel Store Integrity Mass Power Price
7C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 吨 0 兆瓦 1,780,910 cr

Optional Internal

Fuel Scoops Integrity Mass Power Price
1A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 0 吨 0.32 兆瓦 82,270 cr
2A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 61 0 吨 0.39 兆瓦 284,840 cr
3A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 0 吨 0.48 兆瓦 902,950 cr
4A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 0 吨 0.57 兆瓦 2,862,360 cr
5A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 115 0 吨 0.7 兆瓦 9,073,690 cr
6A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 136 0 吨 0.83 兆瓦 28,763,610 cr
7A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 157 0 吨 0.97 兆瓦 91,180,640 cr
8A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 180 0 吨 1.12 兆瓦 289,042,540 cr
Fighter Hangars Integrity Mass Power Price
6D Fighter Hangar A module designed to house ship launched vehicles. ?? 40 吨 0.35 兆瓦 1,869,350 cr
7D Fighter Hangar A module designed to house ship launched vehicles. ?? 60 吨 0.35 兆瓦 2,369,330 cr
Planetary Vehicle Hangars Integrity Mass Power Price
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 吨 1.2 兆瓦 86,400 cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 吨 0.6 兆瓦 576,000 cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 吨 1.8 兆瓦 691,200 cr

Weapon Hardpoint

Mining Tools Integrity Mass Power Price
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 吨 0.5 兆瓦 9,400 cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 吨 0.34 兆瓦 ??
1D Abrasion Blaster (Turret) Breaks off surface deposits from asteroids (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 2 吨 0.47 兆瓦 ??
2D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). ?? 2 吨 0.75 兆瓦 22,580 cr
2D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 吨 0.75 兆瓦 32,590 cr
2B Seismic Charge (Fixed) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). ?? 4 吨 1.2 兆瓦 ??
2B Seismic Charge (Turret) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 4 吨 1.2 兆瓦 ??
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 吨 1.01 兆瓦 ??
2B Sub-Surface Displacement Missile (Turret) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 4 吨 0.93 兆瓦 ??