HIP 22616 [#525890210139]

Q1F-6QM [#3703758080]
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类型:
Fleet Carrier
目的地距离:
0 光秒

拥护:
独立
政府:
Fleet Carrier
经济:
Fleet Carrier

设施:
商品
配装
Contacts, Crew Lounge, Refuel, Repair, Restock

禁止:
Narcotics, Beer, Combat Stabilisers, Imperial Slaves, Liquor, Performance Enhancers, Progenitor Cells, Slaves, Tobacco, Wine
最后更新: 24/3/3 下午3:54

Optional Internal

Cargo Racks Integrity Mass Power Price
4E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 吨 0 兆瓦 34,330 cr
5E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 吨 0 兆瓦 111,570 cr
6E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 吨 0 兆瓦 362,590 cr
Fighter Hangars Integrity Mass Power Price
5D Fighter Hangar A module designed to house ship launched vehicles. ?? 20 吨 0.25 兆瓦 575,660 cr
6D Fighter Hangar A module designed to house ship launched vehicles. ?? 40 吨 0.35 兆瓦 1,869,350 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 吨 0.25 兆瓦 18,000 cr
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 吨 0.75 兆瓦 21,600 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 吨 0.4 兆瓦 72,000 cr
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 吨 0.14 兆瓦 6,000 cr
1D Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 吨 0.18 兆瓦 18,000 cr
1C Refinery Converts scooped fragments into usable resources (requires mining laser). 40 0 吨 0.23 兆瓦 54,000 cr
1B Refinery Converts scooped fragments into usable resources (requires mining laser). 56 0 吨 0.28 兆瓦 162,000 cr
2E Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 吨 0.17 兆瓦 12,600 cr
2D Refinery Converts scooped fragments into usable resources (requires mining laser). 31 0 吨 0.22 兆瓦 37,800 cr
2C Refinery Converts scooped fragments into usable resources (requires mining laser). 51 0 吨 0.28 兆瓦 113,400 cr
2B Refinery Converts scooped fragments into usable resources (requires mining laser). 71 0 吨 0.34 兆瓦 340,200 cr
3E Refinery Converts scooped fragments into usable resources (requires mining laser). 51 0 吨 0.2 兆瓦 26,460 cr
3D Refinery Converts scooped fragments into usable resources (requires mining laser). 38 0 吨 0.27 兆瓦 79,380 cr
3C Refinery Converts scooped fragments into usable resources (requires mining laser). 64 0 吨 0.34 兆瓦 238,140 cr
3B Refinery Converts scooped fragments into usable resources (requires mining laser). 90 0 吨 0.41 兆瓦 714,420 cr
4E Refinery Converts scooped fragments into usable resources (requires mining laser). 64 0 吨 0.25 兆瓦 55,570 cr
4D Refinery Converts scooped fragments into usable resources (requires mining laser). 48 0 吨 0.33 兆瓦 166,700 cr
4C Refinery Converts scooped fragments into usable resources (requires mining laser). 80 0 吨 0.41 兆瓦 500,090 cr

Weapon Hardpoint

Mining Tools Integrity Mass Power Price
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 吨 0.5 兆瓦 9,400 cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 吨 0.34 兆瓦 ??
1D Abrasion Blaster (Turret) Breaks off surface deposits from asteroids (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 2 吨 0.47 兆瓦 ??
2D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). ?? 2 吨 0.75 兆瓦 22,580 cr
2D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 吨 0.75 兆瓦 32,590 cr
2B Seismic Charge (Fixed) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). ?? 4 吨 1.2 兆瓦 ??
2B Seismic Charge (Turret) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 4 吨 1.2 兆瓦 ??
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 吨 1.01 兆瓦 ??
2B Sub-Surface Displacement Missile (Turret) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 4 吨 0.93 兆瓦 ??