CMDR COWBOYUPTEXAS profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,646,421,686 cr |
Credits spent on ships | 1,479,172,714 cr |
Credits spent on outfitting | 2,760,437,712 cr |
Credits spent on repairs | 27,913,966 cr |
Credits spent on fuel | 652,894 cr |
Credits spent on munitions | 4,368,442 cr |
Insurance claims | 37 |
Total claim costs | 408,354,256 cr |
Combat |
|
Bounties claimed | 5,788 |
Profit from bounties | 257,182,126 cr |
Combat bonds | 2,967 |
Profit from combat bonds | 81,222,813 cr |
Assassinations | 46 |
Profit from assassinations | 34,414,391 cr |
Highest single reward | 694,050 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 207 |
Lifetime fines value | 5,541,050 cr |
Bounties received/earned | 209 |
Lifetime bounty value | 480,715 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 3,808,605 cr |
Commodities smuggled | 63 |
Average profit | 181,362 cr |
Highest single transaction | 3,301,186 cr |
Trading |
|
Market network | 148 |
Trading profit | 5,232,936,936 cr |
Commodities traded | 45,411 |
Average profit | 5,318,025 cr |
Highest single transaction | 614,104,633 cr |
Mining |
|
Profits from mining | 5,293,187,340 cr |
Minerals refined | 11,763 |
Materials collected | 63,538 |
Exploration |
|
Systems visited | 7,828 |
Profits from exploration | 693,121,923 cr |
Level 2 detailed scans | 16,512 |
Level 3 detailed scans | 17,175 |
Highest payout | 10,661,232 cr |
Total hyperspace distance | 474,974 ly |
Total hyperspace jumps | 10,532 |
Max distance from start | 27,406.15 ly |
Max distance from Sol | 27,404.99 ly |
Max distance from Colonia | 23,001.10 ly |
Approximate time played | 8W 2D 13H 6M |
Passengers |
|
Total bulk passengers delivered | 782 |
Total VIPs delivered | 1,131 |
Total delivered | 1,913 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 191 |
Total profit | 2,384,756 cr |
Total rescue transactions | 79 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3,390 |
Grade 1 upgrades generated | 425 |
Grade 2 upgrades generated | 564 |
Grade 3 upgrades generated | 732 |
Grade 4 upgrades generated | 818 |
Grade 5 upgrades generated | 851 |
Crew |
|
Crew credits earned | 1,001,359,153 cr |
Crew hired | 13 |
Crew fired | 7 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 2H 25M 56S |