Perfil de COWBOYUPTEXAS
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6.646.421.686 cr |
Credits spent on ships | 1.479.172.714 cr |
Credits spent on outfitting | 2.760.437.712 cr |
Credits spent on repairs | 27.913.966 cr |
Credits spent on fuel | 652.894 cr |
Credits spent on munitions | 4.368.442 cr |
Insurance claims | 37 |
Total claim costs | 408.354.256 cr |
Combat |
|
Bounties claimed | 5.788 |
Profit from bounties | 257.182.126 cr |
Combat bonds | 2.967 |
Profit from combat bonds | 81.222.813 cr |
Assassinations | 46 |
Profit from assassinations | 34.414.391 cr |
Highest single reward | 694.050 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 207 |
Lifetime fines value | 5.541.050 cr |
Bounties received/earned | 209 |
Lifetime bounty value | 480.715 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 3.808.605 cr |
Commodities smuggled | 63 |
Average profit | 181.362 cr |
Highest single transaction | 3.301.186 cr |
Trading |
|
Market network | 148 |
Trading profit | 5.232.936.936 cr |
Commodities traded | 45.411 |
Average profit | 5.318.025 cr |
Highest single transaction | 614.104.633 cr |
Mining |
|
Profits from mining | 5.293.187.340 cr |
Minerals refined | 11.763 |
Materials collected | 63.538 |
Exploration |
|
Systems visited | 7.828 |
Profits from exploration | 693.121.923 cr |
Level 2 detailed scans | 16.512 |
Level 3 detailed scans | 17.175 |
Highest payout | 10.661.232 cr |
Total hyperspace distance | 474.974 a.l. |
Total hyperspace jumps | 10.532 |
Max distance from start | 27.406,15 a.l. |
Max distance from Sol | 27.404,99 a.l. |
Max distance from Colonia | 23.001,10 a.l. |
Approximate time played | 8W 2D 13H 6M |
Passengers |
|
Total bulk passengers delivered | 782 |
Total VIPs delivered | 1.131 |
Total delivered | 1.913 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 191 |
Total profit | 2.384.756 cr |
Total rescue transactions | 79 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3.390 |
Grade 1 upgrades generated | 425 |
Grade 2 upgrades generated | 564 |
Grade 3 upgrades generated | 732 |
Grade 4 upgrades generated | 818 |
Grade 5 upgrades generated | 851 |
Crew |
|
Crew credits earned | 1.001.359.153 cr |
Crew hired | 13 |
Crew fired | 7 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 2H 25M 56S |