CMDR Wildtide profile
(Anaconda)
Federation: None
Empire: Baron
Balance |
|
---|---|
Current assets | 1,179,910,880 cr |
Credits spent on ships | 221,974,937 cr |
Credits spent on outfitting | 169,487,477 cr |
Credits spent on repairs | 451,725 cr |
Credits spent on fuel | 56,775 cr |
Credits spent on munitions | 285,040 cr |
Insurance claims | 23 |
Total claim costs | 14,426,449 cr |
Combat |
|
Bounties claimed | 316 |
Profit from bounties | 5,786,275 cr |
Combat bonds | 5 |
Profit from combat bonds | 176,000 cr |
Assassinations | 9 |
Profit from assassinations | 2,651,020 cr |
Highest single reward | 196,634 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 182,502 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1,633 cr |
Highest bounty issued | 548 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 130,677 cr |
Commodities smuggled | 74 |
Average profit | 10,890 cr |
Highest single transaction | 52,290 cr |
Trading |
|
Market network | 31 |
Trading profit | 989,435,216 cr |
Commodities traded | 3,585 |
Average profit | 9,161,437 cr |
Highest single transaction | 162,536,268 cr |
Mining |
|
Profits from mining | 987,807,688 cr |
Minerals refined | 1,297 |
Materials collected | 3,405 |
Exploration |
|
Systems visited | 1,751 |
Profits from exploration | 78,551,782 cr |
Level 2 detailed scans | 4,417 |
Level 3 detailed scans | 4,362 |
Highest payout | 3,515,919 cr |
Total hyperspace distance | 64,043 ly |
Total hyperspace jumps | 2,048 |
Max distance from start | 15,650.14 ly |
Max distance from Sol | 17,029.54 ly |
Max distance from Colonia | 28,235.23 ly |
Approximate time played | 1W 4D 4H 6M |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 88 |
Grade 1 upgrades generated | 40 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 9 |
Multi-Crew |
|
Total time in multi-crew | 51M 54S |
Time in gunner role | 12M 47S |