CMDR Wildtide profile
(Anaconda)
Federation: None
Empire: Baron
Balance |
|
---|---|
Current assets | 1 179 910 880 cr |
Credits spent on ships | 221 974 937 cr |
Credits spent on outfitting | 169 487 477 cr |
Credits spent on repairs | 451 725 cr |
Credits spent on fuel | 56 775 cr |
Credits spent on munitions | 285 040 cr |
Insurance claims | 23 |
Total claim costs | 14 426 449 cr |
Combat |
|
Bounties claimed | 316 |
Profit from bounties | 5 786 275 cr |
Combat bonds | 5 |
Profit from combat bonds | 176 000 cr |
Assassinations | 9 |
Profit from assassinations | 2 651 020 cr |
Highest single reward | 196 634 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 182 502 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1 633 cr |
Highest bounty issued | 548 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 130 677 cr |
Commodities smuggled | 74 |
Average profit | 10 890 cr |
Highest single transaction | 52 290 cr |
Trading |
|
Market network | 31 |
Trading profit | 989 435 216 cr |
Commodities traded | 3 585 |
Average profit | 9 161 437 cr |
Highest single transaction | 162 536 268 cr |
Mining |
|
Profits from mining | 987 807 688 cr |
Minerals refined | 1 297 |
Materials collected | 3 405 |
Exploration |
|
Systems visited | 1 751 |
Profits from exploration | 78 551 782 cr |
Level 2 detailed scans | 4 417 |
Level 3 detailed scans | 4 362 |
Highest payout | 3 515 919 cr |
Total hyperspace distance | 64 043 ly |
Total hyperspace jumps | 2 048 |
Max distance from start | 15 650,14 ly |
Max distance from Sol | 17 029,54 ly |
Max distance from Colonia | 28 235,23 ly |
Approximate time played | 1W 4D 4H 6M |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 88 |
Grade 1 upgrades generated | 40 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 9 |
Multi-Crew |
|
Total time in multi-crew | 51M 54S |
Time in gunner role | 12M 47S |