Perfil de Wildtide
(Anaconda)
Federation: None
Empire: Baron
Balance |
|
---|---|
Current assets | 1.179.910.880 cr |
Credits spent on ships | 221.974.937 cr |
Credits spent on outfitting | 169.487.477 cr |
Credits spent on repairs | 451.725 cr |
Credits spent on fuel | 56.775 cr |
Credits spent on munitions | 285.040 cr |
Insurance claims | 23 |
Total claim costs | 14.426.449 cr |
Combat |
|
Bounties claimed | 316 |
Profit from bounties | 5.786.275 cr |
Combat bonds | 5 |
Profit from combat bonds | 176.000 cr |
Assassinations | 9 |
Profit from assassinations | 2.651.020 cr |
Highest single reward | 196.634 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 182.502 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1.633 cr |
Highest bounty issued | 548 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 130.677 cr |
Commodities smuggled | 74 |
Average profit | 10.890 cr |
Highest single transaction | 52.290 cr |
Trading |
|
Market network | 31 |
Trading profit | 989.435.216 cr |
Commodities traded | 3.585 |
Average profit | 9.161.437 cr |
Highest single transaction | 162.536.268 cr |
Mining |
|
Profits from mining | 987.807.688 cr |
Minerals refined | 1.297 |
Materials collected | 3.405 |
Exploration |
|
Systems visited | 1.751 |
Profits from exploration | 78.551.782 cr |
Level 2 detailed scans | 4.417 |
Level 3 detailed scans | 4.362 |
Highest payout | 3.515.919 cr |
Total hyperspace distance | 64.043 a.l. |
Total hyperspace jumps | 2.048 |
Max distance from start | 15.650,14 a.l. |
Max distance from Sol | 17.029,54 a.l. |
Max distance from Colonia | 28.235,23 a.l. |
Approximate time played | 1W 4D 4H 6M |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 88 |
Grade 1 upgrades generated | 40 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 9 |
Multi-Crew |
|
Total time in multi-crew | 51M 54S |
Time in gunner role | 12M 47S |